#include <nitro/fx/fx_mtx44.h>
void MTX_Frustum( fx32 t, fx32 b, fx32 l, fx32 r, fx32 n, fx32 f, MtxFx44 * mtx );
t | Y coordinate at the top of the near clipping plane |
b |
Y coordinate at the bottom of the near clipping plane |
l | X coordinate at the left of the near clipping plane |
r | X coordinate at the right of the near clipping plane |
n | Distance from eyepoint to the near clip plane |
f | Distance from eyepoint to the far clip plane |
mtx | The pointer to a 4x4 matrix. |
None.
*This function sets the projection matrix to *mtx. It uses the Divider. The diagram shows the matrix that is set.
G3_Frustum
, MTX_Perspective
, MTX_Ortho
04/27/2004 Initial version