SND_StartPreparedSeq

C Specification

#include <nitro/snd.h>
void SND_StartPreparedSeq( int playerNo );

Arguments

playerNo The Player number. Takes a value between 0 and 15.

Return Values

None.

Description

Plays a sequence that has been prepared for playback.

Starts playing the sequence prepared for playback on the player indicated by playerNo using the SND_PrepareSeq function.

Caution

This function is an ARM7 reserved function. After this function is called, processing occurs only after the command is issued with the SND_FlushCommand function.

When it is necessary to synchronize something with the completion of the process, first use SND_GetCurrentCommandTag to obtain the command tag immediately after calling this function. After the command is issued, use the command tag and call either the SND_IsFinishedCommandTag or SND_WaitForCommandProc function to confirm that the process has finished or to wait for it to complete.

See Also

SND_PrepareSeq, SND_FlushCommand, SND_GetCurrentCommandTag, SND_IsFinishedCommandTag, SND_WaitForCommandProc

Revision History

04/14/2005 Initial version