MBGameInfo

Definitions

/* This parent game information does not change */
typedef struct MBGameInfoFixed
{
MBIconInfo icon;
MBUserInfo parent;
u8 maxPlayerNum;
u8 pad[1];
u16 gameName[ MB_GAME_NAME_LENGTH ];
u16 gameIntroduction[ MB_GAME_INTRO_LENGTH ];
} MBGameInfoFixed;


/* This parent information changes dynamically */*/

typedef struct MBGameInfoVolatile
{
u8 nowPlayerNum;
u8 pad[1];
u16 nowPlayerFlag;
u16 changePlayerFlag;
MBUserInfo member[ MB_MEMBER_MAX_NUM ]; u8 userVolatData[ MB_USER_VOLAT_DATA_SIZE ];
} MBGameInfoVolatile;

/* Parent game information beacon */
typedef struct MBGameInfo {
MBGameInfoFixed fixed;
MBGameInfoVolatile volat;
u16 broadcastedPlayerFlag;
u8 dataAttr;
u8 seqNoFixed;
u8 seqNoVolat;
u8 fileNo;
u8 pad[2];
u32 ggid;
struct MBGameInfo *nextp;
} MBGameInfo;

Elements


The members of MBGameInfo are:

fixed Parent game information that does not change.
volat Volatile parent game information that changes dynamically.
broadcastedPlayerFlag Bit indicating that player information has been broadcast.
dataAttr Attributes of beacon broadcast by parent:
MB_BEACON_DATA_ATTR_FIXED_NORMAL
MB_BEACON_DATA_ATTR_FIXED_NO_ICON
MB_BEACON_DATA_ATTR_VOLAT
seqNoFixed Sequence number of the fixed region. When this number changes, the data in fixed is received again. (But this is normally fixed and not changed.).
seqNoVolat Sequence number of the volatile region. When this number changes, the data in volat is received again.
fileNo File number.
ggid Game group ID.
nextp Pointer to the next GameInfo (One-directional list).

The members of MBGameInfoFixed are:

icon Icon data.
parent Parent user information.
maxPlayerNum Maximum number of players.
gameName Game title.
gameIntroduction Description of the game.


The members of MBGameInfoVolatile are:

nowPlayerNum Current number of players.
nowPlayerFlag express the player numbers of all current players as a bit xyxyxy
changePlayerFlag Flag indicating the number of a player whose information changed with the latest update.
member Member information.
userVolatData User setting data, which is set by parent using MB_SetUserVolatData.

Description

This structure stores the information previously returned by the children that the multiboot parent will broadcast in its next beacon to all children.

See Also

MB_FakeStartScanParent

Revision History

11/25/2004 Initial version.