MBUserInfo

Definitions

#include <nitro/mb.h>

typedef	struct
{
u8   favoriteColor   : 4;
u8   playerNo        : 4;
u8   nameLength;
u16  name[ MB_USER_NAME_LENGTH];
} MBUserInfo;	/* 22byte */

Description

This structure defines the style of user data used in the multi-boot process of both parent and child. The meaning of each member is shown in the following table:
Member Description
favoriteColor The color set number showing the player's favorite color.
playerNo The Player number. Parent is fixed at 0. Child is 1–15.(Note that this has been changed from NITRO-SDK 2.0 PR5 and older versions.)
nameLength The length of player nicknames. Assigns the number of characters available for names.
name The player nickname. Specifies by nameLength the number of characters available within MB_USER_NAME_LENGTH. You can use special characters defined in UTF-16LE and IPL. Basically, this sets the name obtained from the system.


See Also

MB_Init

Revision History

11/02/2004 Matched the structure definition to the header file, added to the name description.
08/09/2004 Initial version.