#include <nitro/gx/gx_bgcnt.h>
static inline GXBg23ControlDCBmp G2_GetBG3ControlDCBmp( void );
static inline GXBg23ControlDCBmp G2S_GetBG3ControlDCBmp( void );
None.
The settings for BG3.
When BG3 has been set to Direct color bitmap BG for Affine Expanded BG, this gets the settings for BG3 as the GXBg23ControlDCBmp
structure. To read about the various members, see G2_SetBG3ControlDCBmp
.
To use this function, BG3 must be set to Direct color bitmap BG.
Use the G2_GetBG3ControlDCBmp
function to get the settings for the main 2D engine, and use G2S_GetBG3ControlDCBmp
to get the settings for the sub 2D engine.
The following is the definition for GXBg23ControlDCBmp
:
typedef union { u16 raw; struct { u16 priority :2; u16 _reserve1 :4; u16 mosaic :1; u16 _reserve2 :1; u16 screenBase :5; u16 areaOver :1; u16 screenSize :2; }; } GXBg23ControlDCBmp;
G2_SetBG3ControlDCBmp, G2S_SetBG3ControlDCBmp
12/24/2004 Initial version.