#include <nitro/ctrdg.h>
void CTRDG_Init( void );
None.
None.
This function initializes the Game Pak library. You can call this function once before calling the Game Pak function. However, when you call the OS_Init
function, the CTRDG_Init
function is called from inside the OS_Init
function. Therefore, it is not necessary to call this function with the application.
The library initially determines the presence of a Game Pak and obtains associated information during this initialization. These values are used later by CTRDG_GetAgbMakerCode
and CTRDG_GetAgbGameCode
for internal validation. When using the Game Pak, before calling this function, be sure to put the Game Pak into a "valid state".
A "valid state" means that the Game Pak power is set to ON on the IS-NITRO-DEBUGGER or other development tools.
CTRDG_SetPulledOutCallback
, CTRDG_TerminateForPulledOut
04/12/2005 Revised description of relationship between CTRDG_GetAgbMakerCode
and CTRDG_GetAgbGameCode
functions and the initially obtained information.
03/03/2005 Added explanation that the presence of a Game Pak is determined only at initialization.
09/15/2004 Initial version