#include <nitro/wm.h>
void WM_ConvGgid32to16( u32* src , u16* dst );
void WM_ConvGgid16to32( u16* src , u32* dst );
|
Designates the pointer to the conversion source variable of GGID. |
dst |
Designates the pointer to the buffer that stores the post-conversion data. |
None.
The 32-bit Game Group ID (GGID) can be expressed as u32 type or as an array of the u16 type. This function converts the GGID from one format to another.
WM_ConvGgid32to16
converts the u32
type GGID to a u16
type array. WM_ConvGgid16to32
converts the u16
type array GGID to a u32
type.
WM_SetParentParameter
, WM_SetGameInfo
, WMParentParam
08/25/2004 Initial version.