GX_SetBankForTexPltt

C Specification

#include <nitro/gx/gx_vramcnt.h>

void GX_SetBankForTexPltt(GXVRamTexPltt texPltt);

Arguments

texPltt Specifies a VRAM bank to allocate to the texture palette

Return Values

None.

Description

This function allocates the specified VRAM bank to the texture palette. If the specified VRAM bank is either disabled or allocated to LCDC, this allocates the VRAM bank to the texture palette.

GX_VRAM_TEXPLTT_NONE A VRAM bank is not allocated to the texture palette.
GX_VRAM_TEXPLTT_0_F Slot 0 of the texture palette is reserved. VRAM-F is allocated.
GX_VRAM_TEXPLTT_0_G Slot 0 of the texture palette is reserved. VRAM-G is allocated.
GX_VRAM_TEXPLTT_01_FG Slot 0.1 of the texture palette is reserved. VRAM-F and -G are allocated.
GX_VRAM_TEXPLTT_0123_E Slots 0, 1, 2, and 3 of the texture palette are reserved. VRAM-E is allocated.
GX_VRAM_TEXPLTT_01234_EF Slots 0, 1, 2, 3, and 4 of the texture palette are reserved. VRAM-E and -F are allocated.
GX_VRAM_TEXPLTT_012345_EFG Slots 0, 1, 2, 3, 4, and 5 of the texture palette are reserved. VRAM-E, -F, and -G are allocated.

The following is the type definition for GXVRamTexPltt types.

typedef enum
{
GX_VRAM_TEXPLTT_NONE     = 0x0000,
GX_VRAM_TEXPLTT_0_F      = GX_VRAM_F,              // TexturePltt 0
GX_VRAM_TEXPLTT_0_G      = GX_VRAM_G,              // TexturePltt 0
GX_VRAM_TEXPLTT_01_FG    = GX_VRAM_F | GX_VRAM_G,  // TexturePltt 01
GX_VRAM_TEXPLTT_0123_E   = GX_VRAM_E,              // TexturePltt 0-3
GX_VRAM_TEXPLTT_01234_EF = GX_VRAM_E | GX_VRAM_F,  // TexturePltt 0-3,4
GX_VRAM_TEXPLTT_012345_EFG = GX_VRAM_E | GX_VRAM_F | GX_VRAM_G  // TexturePltt 0-3,45
}
GXVRamTexPltt;

See Also

GX_GetBankForTexPltt, GX_ResetBankForTexPltt, GX_DisableBankForTexPltt, GX_GetSizeOfTexPltt

Revision History

01/19/2004 Initial version