GX_BeginLoadBGExtPltt

C Specification

#include <nitro/gx/gx_load.h>
void GX_BeginLoadBGExtPltt(void);

Arguments

None.

Return Values

None.

Description

This function is called before transferring BG palette data to the 2D engine BG Extended palette. Internally, allocates to LCDC the banks that were allocated to the BG Extended palette and prepares to DMA transfer the BG Extended palette data using GX_LoadBGExtPltt.

Note: VRAM banks must be allocated to the Main 2D Engine BG Extended palette using GX_SetBankForBGExtPltt in advance.

See Also

GX_LoadBGExtPltt, GX_EndLoadBGExtPltt

Revision History

02/09/2004

01/19/2004 Initial version