#include <nitro/gx/gx_bgcnt.h>
static inline GXBg23ControlDCBmp G2_GetBG2ControlDCBmp( void );
static inline GXBg23ControlDCBmp G2S_GetBG2ControlDCBmp( void );
None.
The settings for BG2.
When BG2 has been set to Direct color bitmap BG for Affine Expanded BG, this gets the settings for BG2 as the GXBg23ControlDCBmp
structure. To read about the various members, see G2_SetBG2ControlDCBmp
.
To use this function, BG2 must be set to Direct color bitmap BG.
Use the G2_GetBG2ControlDCBmp
function to get the settings for the main 2D engine. Use G2S_GetBG2ControlDCBmp
to get the settings for the sub 2D engine.
The following is the definition for GXBg23ControlDCBmp
:
typedef union { u16 raw; struct { u16 priority :2; u16 _reserve1 :4; u16 mosaic :1; u16 _reserve2 :1; u16 screenBase :5; u16 areaOver :1; u16 screenSize :2; }; } GXBg23ControlDCBmp;
G2_SetBG2ControlDCBmp, G2S_SetBG2ControlDCBmp
12/24/2004 Initial version.