#include <nitro/gx/gx_vramcnt.h>
GXVRamOBJExtPltt GX_ResetBankForOBJExtPltt(void);
None.
The VRAM bank allocated to the main 2D Engine's OBJ extended palette.
This function allocates to LCDC the VRAM bank that was allocated to the the main 2D Engine's OBJ extended palette. See GX_SetBankForOBJExtPltt
for details on GXVRamOBJExtPltt
types.
GX_SetBankForOBJExtPltt
, GX_GetBankForOBJExtPltt
, GX_DisableBankForOBJExtPltt
01/19/2004 Initial version.