#include <nitro/mb.h>
u16 MB_GetGameEntryBitmap( const MBGameRegistry *game_reg );
game_reg | Pointer to the MBGameRegistry structure that gets the AID bitmap. |
If a game is being transmitted, returns the AID bitmap of machines that are entered in the registry for distribution (including the parent's AID of 0). When no game is being transmitted, returns 0.
Gets the total AID bitmap of the current entries for the specified game information.
MBGameRegistry, MB_RegisterFile, MB_UnregisterFile
04/04/2005 Initial version.