#include <nitro/gx/gx_vramcnt.h>
GXVRamOBJ GX_ResetBankForOBJ(void);
None.
The VRAM bank that is allocated to the main 2D Engine's OBJ.
This function allocates to LCDC the VRAM bank that was allocated to the main 2D Engine's OBJ. Refer to GX_SetBankForOBJ
for details on GXVRamOBJ
format.
GX_SetBankForOBJ
, GX_GetBankForOBJ
, GX_DisableBankForOBJ
01/19/2004 Initial version.