#include <nitro/gx/g2.h>
void *G2S_GetBG0ScrPtr();
None.
The pointer to the region storing the BG0 screen.
This function returns a pointer to the region where sub 2D engine BG0 screen data is stored. The return values are as follows:
The value at the end of the enumerator type value nameGXBGScrBase
that is specified byHW_DB_BG_VRAM
+ (G2S_SetBG0Control
).
G2S_SetBG0Control, G2S_SetBG0Priority, G2S_BG0Mosaic, G2S_GetBG0CharPtr, G2S_SetBG0Offset
02/09/2004 Initial version.