#include <nitro/mb.h>
typedef struct { u16 length; u16 rssi; u16 bssid[3]; u16 ssidLength; u8 ssid[32]; u16 capaInfo; struct { u16 basic; u16 support; } rateSet; u16 beaconPeriod; u16 dtimPeriod; u16 channel; u16 cfpPeriod; u16 cfpMaxDuration; } MBParentBssDesc;
The structure where parent information for the multi-boot child is saved.
This is the same as the part with gameInfo
removed from the WMbssDesc
structure. In ssid[0]
, ssid[1]
, ssid[2]
, and ssid[3]
, GGID
that was set from the multiboot parent is stored in little-endian format. System can keep only one structure, which can be obtained with the MB_GetMultiBootParentBssDesc
function.
Also, it is referenced internally when obtaining the connected parent information with the MB_ReadMultiBootParentBssDesc
function.
MBGameRegistry
, MB_GetMultiBootParentBssDesc
11/02/2004 Matched the structure definition to the header file.
10/06/2004 Corrected links.
08/09/2004 Initial version.