#include <nitro/fx/fx_vec.h>
void VEC_CrossProduct(
const VecFx32 * a,
const VecFx32 * b,
VecFx32 * axb
);
a | The pointer to a vector. |
b |
The pointer to a vector. |
axb | The pointer to the location where the cross product of vector a and vector b is stored. |
None.
This function requests the cross product of VecFx32
type vectors. The result is stored in *axb
. a
, b
, and ab
can be pointers to the same vector.
01/19/2004 Initial version