#include <nitro/gx/g2.h>
void *G2_GetBG3CharPtr();
None.
The pointer to the region where BG3 character data is stored.
This function returns the pointer to the region where the Main 2D Engine BG3 character data is stored. The return values are as follows for character BGs:
HW_BG_VRAM
+ (Last value in the value name ofGXBGCharOffset
enum type specified byGX_SetBGCharOffset
) + (Last value in the value name ofGXBGCharBase
enum type specified byG2_SetBG3ControlText
)
Since there is no character data for bitmap BGs, NULL is returned.
G2_SetBG3ControlText, ..., G2_SetBG3Priority, G2_BG3Mosaic, G2_GetBG3ScrPtr, G2_SetBG3Offset
02/09/2004
01/19/2004 Initial version.