GXS_BeginLoadOBJExtPltt

C Specification

#include <nitro/gx/gx_load.h>
void GXS_BeginLoadOBJExtPltt(void);

Arguments

None.

Return Values

None.

Description

This function is called before transmitting OBJ palette data to the sub 2D engine's OBJ Extended palette. Internally, it allocates banks allocated to the OBJ Extended palette to LCDC, and then prepares a DMA transfer of OBJ Extended palette data with GXS_LoadOBJExtPltt.

Note: Before this function you must use GX_SetBankForSubOBJExtPltt to allocate VRAM banks to the sub 2D engine's OBJ Extended palette.

See Also

GXS_LoadOBJExtPltt, GXS_EndLoadOBJExtPltt

Revision History

02/09/2004 Initial version.