#include <nitro/gx/g2.h>
void *G2_GetBG2ScrPtr();
None.
The pointer to the region storing the BG2 screen.
This function returns the pointer to the region where the Main 2D Engine BG2 screen data base is stored. The return values are as follows for character BGs:
HW_BG_VRAM
+ (Last value in the value name ofGXBGScrOffset
enum type specified byGX_SetBGScrOffset
) + (Last value in the value name ofGXBGScrBase
enum type specified byG2_SetBG2ControlText
)
The return values are as follows for bitmap BGs:
HW_BG_VRAM
+ (Last value in the value name ofGXBGScrOffset
enum type specified byGX_SetBGScrOffset
) + (Last value in the value name ofGXBGBmpScrBase
enum type specified byG2_SetBG2Control256Bmp
)
G2_SetBG2ControlText, ... G2_SetBG2Priority, G2_BG2Mosaic, G2_GetBG2CharPtr, G2_SetBG2Offset
02/09/2004
01/19/2004 Initial version.