#include <nitro/gx/gx_load.h>
void GXS_EndLoadOBJExtPltt(void);
None.
None.
This function is called after transferring OBJ palette data to the sub 2D Engine's OBJ Extended palette. Internally, the VRAM bank that was allocated to LCDC by GXS_BeginLoadOBJExtPltt
is restored to the sub 2D Engine's OBJ Extended palette data.
GXS_BeginLoadOBJExtPltt
, GXS_LoadOBJExtPltt
02/09/2004 Initial version.