#include <nitro/gx/g3x.h>
void G3X_SetClearImageOffset(int xOffset, int yOffset);
xOffset | x offset |
yOffset | y offset |
None.
This function assigns an offset to the clear image loaded when initializing the rendering buffer. If the 256x256 data region within the screen is exceeded, it will be wrapped and read.
GX_SetBankForClearImage
, GX_BeginLoadClearImage
, GX_LoadClearImageColor
, GX_LoadClearImageDepth
, GX_EndLoadClearImage
01/19/2004 Initial version