#include <nitro/gx/gx_load.h>
void GX_EndLoadTex(void);
None.
None.
This function is called after transferring the texture image to the texture image slot. Internally, it restores to the texture image slot the VRAM bank that was allocated to LCDC by GX_BeginLoadTex
.
GX_BeginLoadTex, GX_EndLoadTex
02/09/2004
01/19/2004 Initial version