#include <nitro/gx/g2.h>
void *G2S_GetBG1ScrPtr();
None.
A pointer to the region where BG1 screen data is stored.
This function returns a pointer to the region where sub 2D engine BG1 screen data is stored. The return values are as follows:
The value at the end of the enumerator type value nameGXBGScrBase
that is specified byHW_DB_BG_VRAM
+ (G2S_SetBG1Control
).
G2S_SetBG1Control, G2S_SetBG1Priority, G2S_BG1Mosaic, G2S_GetBG1CharPtr, G2S_SetBG1Offset
02/09/2004 Initial version.