#include <dwc.h>
int DWC_GetLastMatchingType( void );
Gets the last type of matchmaking performed.
Returns -1 if the FriendsMatch
library has not been initialized using DWC_InitFriendsMatch
. Returns DWC_MATCH_TYPE_ANYBODY = 0
from the time of initialization until the start of the first matchmaking.
None.
-1 |
The FriendsMatch Library is not initialized. |
DWC_MATCH_TYPE_ANYBODY |
Pair matchmaking with friend unspecified. |
DWC_MATCH_TYPE_FRIEND |
Pair matchmaking with friend specified. |
DWC_MATCH_TYPE_SC_SV |
The server-client matchmaking server DS. |
DWC_MATCH_TYPE_SC_CL |
The server-client matchmaking client DS. |
DWC_InitFriendsMatch, DWC_ConnectToAnybodyAsync, DWC_ConnectToFriendsAsync, DWC_SetupGameServer, DWC_ConnectToGameServerAsync
01/31/2006 Set up a link to the FriendMatch Library
12/16/2005 Initial version