#include <dwc.h>
void DWC_ProcessInet( void );
This function carries out automatic connection processing. Be sure to call this function frequently (about once per game frame) after DWC_ConnectInetAsync
has been called.
To process errors that occur while connected, after calling the DWC_ProcessInet
function, obtain the error status using the DWC_GetLastErrorEx
function; if necessary, display an error code in addition to an error message. For creating this error messages, refer to the Nintendo Wi-Fi Connection Programming Guideline.
You can obtain connection status with the DWC_CheckInet
or DWC_GetInetStatus
function.
None.
None.
DWC_InitInet, DWC_SetAuthServer, DWC_ConnectInetAsync, DWC_CheckInet, DWC_GetInetStatus, DWC_CleanupInet
02/24/2006 Changed name of referenced document
12/16/2005 Added explanations
10/26/2005 Revisions
07/22/2005 Initial version