#include <dwc.h>
BOOL DWC_IsBuddyFriendData( const DWCFriendData* frienddata );
This function checks if friendship is already established on the GameSpy server for the friend information specified by frienddata
.
The friend-established flag within friend data is set whenever a friendship is established on the GameSpy server. This flag is then checked to determine whether a friendship is established.
frienddata |
Pointer to the buffer for the DWCFriendData structure that stores the friend data. |
TRUE |
The friend relationship is already established on the GameSpy server. |
FALSE |
The friend relationship has not yet been established on the server. |
12/16/2005 Added a description of the friend established flag.
10/20/2005/2005 Initial version.