DWC_CancelMatching

C Specification

#include <dwc.h>

BOOL DWC_CancelMatching(void);

Description

This function cancels the matchmaking in progress.

The cancel process completes inside this function, and a matching completion callback function (DWCMatchedCallback / DWCMatchedSCCallback) is called. The cancel argument of the callback function at this time is TRUE.

Be sure to use DWC_IsValidCancelMatching if you need to check whether or not cancellation is currently possible.

Arguments

None.

Return Values

TRUE The cancel process succeeded.
FALSE An error is being generated or execution is impossible because matchmaking is not in progress or cancellation is already under way.

See Also

DWC_ConnectToAnybodyAsync, DWC_ConnectToFriendsAsync, DWC_SetupGameServer, DWC_ConnectToGameServerAsync

Revision History

12/16/2005 Revised version.
11/07/2005 Initial version.