#include <dwc.h>
DWCNasLoginState DWC_NASLoginProcess(void);
This function allows a running Nintendo Authentication Server authentication process to proceed, and gets its state.
Call this function approximately once per game frame until the authentication process is complete.
None.
DWC_NASLOGIN_STATE_DIRTY |
The authentication process has not been initialized. |
DWC_NASLOGIN_STATE_IDLE |
The authentication process has not started. This is a wait state. |
DWC_NASLOGIN_STATE_HTTP |
The HTTP network communications for the authentication process are running. |
DWC_NASLOGIN_STATE_SUCCESS |
The authentication process was successful. |
DWC_NASLOGIN_STATE_ERROR |
The authentication process failed.Check the error details by calling the |
DWC_NASLOGIN_STATE_CANCELED |
The authentication process was cancelled. |
07/24/2006 Re-examined the description / Corrected errors
03/22/2006 Changed the function name
03/22/2006 Initial version
CONFIDENTIAL