DWC_GetIngamesnCheckResult

C Specification

#include <dwc.h>

DWCIngamesnCheckResult DWC_GetIngamesnCheckResult( void );

Description

Finally, gets the check result of the in-game screen name (name used by the player in the game) sent to the authentication server with the DWC_LoginAsync function. Call this after a connection is successfully made to the Nintendo Wi-Fi Connection.

The authentication server checks whether the in-game screen name sent to the authentication server with the DWC_LoginAsync function is inappropriate for the Nintendo Wi-Fi Connection.

To read about how to use the result of this check, see the Nintendo Wi-Fi Connection Programming Guidelines.

Arguments

None.

Return Values

DWC_INGAMESN_NOT_CHECKED Has not been checked by the authentication server.
DWC_INGAMESN_VALID Was not determined to be inappropriate by the authentication server.
DWC_INGAMESN_INVALID Was determined to be inappropriate by the authentication server.

See Also

DWC_LoginAsync

Revision History

03/27/2006 Deleted the note about application methods.
12/26/2005 Initial version.