nlib
succinct.h
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1 
2 /*--------------------------------------------------------------------------------*
3  Project: CrossRoad
4  Copyright (C)Nintendo All rights reserved.
5 
6  These coded instructions, statements, and computer programs contain proprietary
7  information of Nintendo and/or its licensed developers and are protected by
8  national and international copyright laws. They may not be disclosed to third
9  parties or copied or duplicated in any form, in whole or in part, without the
10  prior written consent of Nintendo.
11 
12  The content herein is highly confidential and should be handled accordingly.
13  *--------------------------------------------------------------------------------*/
14 
15 #pragma once
16 #ifndef INCLUDE_NN_NLIB_SUCCINCT_SUCCINCT_H_
17 #define INCLUDE_NN_NLIB_SUCCINCT_SUCCINCT_H_
18 
19 #include "nn/nlib/Config.h"
22 #include "nn/nlib/succinct/Bp.h"
23 #include "nn/nlib/succinct/Louds.h"
24 #include "nn/nlib/succinct/Sbv.h"
25 #include "nn/nlib/succinct/Trie.h"
27 
28 #endif // INCLUDE_NN_NLIB_SUCCINCT_SUCCINCT_H_
Defines the basic classes that form the basis to Rank and Select operations.
Defines the class for constructing and accessing a LOUDS succinct tree.
Implements Trie using LOUDS.
Defines the class for creating the search index used with the Aho-Corasick algorithm.
Defines the class for searching text strings using the Aho-Corasick string-matching algorithm...
Defines the class for searching for sets of words in text.
A file that contains the configuration information for each development environment.
Defines the class for constructing and accessing a parentheses representation of a tree...