Coordinate System

Direction of Coordinate Axes

NintendoWare uses a right-handed coordinate system with the positive direction of the Y axis pointing upward.


3ds Max uses a right-handed coordinate system with the positive direction of the Z axis pointing upward.
The 3ds Max Export plug-in converts vertex coordinates, normal, translation, rotation, scale and other values into values for a right-handed coordinate system with the positive direction of the Y axis pointing upward.

Center Position of Shapes

The coordinate system for the center of the shape (the <CenterPosition> element of the CMDL file) will differ depending on the state of skinning.

Vertex Coordinates - Normal - Tangent

The coordinate system for vertex coordinates, normals and tangents will differ depending on the state of skinning.






CONFIDENTIAL