This page describes how to make settings when applying a visibility animation to a model using CreativeStudio.
A visibility animation is an animation that controls the visibility of a model.
Use the CurveEditor panel to create and edit visibility animations.
For details on the CurveEditor panel, click here.
Table 1 gives the settings for the horizontal and vertical axes on the CurveEditor panel used to create visibility animations.
Table 1 Setting the Horizontal and Vertical Axes in CurveEditor When Creating Visibility Animations
Setting | Vertical Axis and Horizontal Axis | Description of Setting |
---|---|---|
IsVisible (Curve) | Vertical axis | 0 and 1 are used to set the visibility of a model. 0 : Hide model 1: Show model |
Horizontal axis | Number of frames (number of frames to show/hide the model) |
This page describes how to configure visibility animations using the ToyMt sample data of TutorialToyBlock.
On the CreativeStudio menu, select File > Open > Intermediate file and open toy_mt.cres.
" %NW4C_ROOT%/SampleData/Graphics/Intermediate/ManualResource/TutorialToyBlock/ToyMt.cres"
Check the visibility animation settings for ToyMt on the CurveEditor panel.
Select the Toy_Mt model displayed in the Contents panel to open the CurveEditor panel.
Figure 1. Select Toy_Mt on the Contents panel.
In CreativeStudio, select Window > CurveEditor to open CurveEditor.
Figure 2 Curve Editor Panel for Toy_Mt
Parameter settings configuring the curve are displayed in bold in the graph tree view of the CurveEditor panel.
A visibility animation has been created for Curve of IsVisible.
This page describes how to create and edit visibility animations by actually using Toy_Mt.
Selecting IsVisible in the graph tree view on the CurveEditor panel will display the visibility animation curve shown in Figure 3 in the graph view.
Figure 3 Visibility Animation Curve
Select the graph view and press the A key. The display will be arranged to show all keys currently set.
The visibility animation settings of Toy_Mt are given below.
Toy_Mt, which had been visible, is hidden from Frame 70 to Frame 99. It reappears again starting from Frame 100.
Frame | Description of Setting | Result |
---|---|---|
0 ~ 69 | Keys are set to 1. | ToyMt is displayed during this period. |
70 ~ 99 | Keys are set to 0. | ToyMt is not displayed during this period. |
100 ~ 180 | Keys are set to 1. | ToyMt is displayed during this period. |
Delete keys set to 0 on the CurveEditor panel as shown below.
Figure 4 Deleting Keys Set for the Curve
Keys can be deleted by selecting the range of keys to be deleted with the mouse and pressing the Delete key.
When deleting keys, can be edited as a single curve from Frame 0 to Frame 180 as shown in the figure above.
If the animation is played in this state, the model, which disappeared from Frame 70 to Frame 99, will be displayed.
Here, we will try changing the number of frames that display the ToyMt model by adding two new keys to the continously displayed curve in Figure 4.
The keys are added by pressing the S key while the curve is selected in the graph view.
If the added keys are selected in the range specified using the mouse, they can be moved by dragging them with the middle button.
If the animation is played with the settings given above, the ToyMt sample model will be displayed only during the first and last 20 Frames of the animation.
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