The Texture tab in particle mode can be used to set mirroring for textures used in the model.
Note: Under the current version, the only setting allowed is the application of 2x2 mirrored placement.
This page describes Texture tab settings and features.
A | Apply 2x2 mirrored placement | When this button is pressed, 2x2 mirrored placement is automatically applied to the texture assigned to Texture 0 of the material. |
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