The bump mapping settings are configured when loaded textures are used as bump maps.
This page describes bump mapping settings and features.
A | Mode | Select to use the loaded texture for either Bump mapping or Tangent mapping. For details on bump mapping, click here. |
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B | Z-component recalculation | Select this checkbox to recalculate the z-component. |
C | Texture for bump | Select the texture loaded into CreativeStudio to be used for bump mapping. |
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