Texture (Particle Mode)

The Texture tab in particle mode can be used to set mirroring for textures used in the model.

Note: Under the current version, the only setting allowed is the application of 2x2 mirrored placement.

Texture Tab Settings and Features

This page describes Texture tab settings and features.

Texture Tab
A Apply 2x2 mirrored placement When this button is pressed, 2x2 mirrored placement is automatically applied to the texture assigned to Texture 0 of the material.

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