This tag represents texture coordinate settings and transformation information.
Type | Attributes | Description |
TextureMappingMethodCtr | MappingMethod | Method for texture mapping. |
---|---|---|
TextureMatrixModeCtr | MatrixMode | Method for calculating texture coordinates. |
ReferenceCamera | The number of the referenced camera. | |
Rotate | Rotation for texture coordinate conversion. | |
ScaleS | The X scaling value for the texture coordinate conversion. | |
ScaleT | The Y scaling value for the texture coordinate conversion. | |
SourceCoordinate | The number that is the source for texture coordinates. | |
TranslateS | The X translate value for the texture coordinate conversion. | |
TranslateT | The Y translate value for the texture coordinate conversion. |
TextureMappingMethodCtr
Enumerator TypeValue | Description |
UvCoordinateMap | Maps by using the texture coordinates set for each vertex. |
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CameraCubeEnvMap | Performs cube environment mapping from the camera that is used for display. |
CameraSphereEnvMap | Performs sphere environment mapping from the camera that is used for display. |
ProjectionMap | Peforms projection mapping from the specified camera. |
TextureMatrixModeCtr
Enumerated TypeValue | Description |
DccMaya | Performs texture coordinate calculations by using the same method as Maya. |
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DccSoftimage |
Performs texture coordinate calculations by using the same method as Softimage .
|
Dcc3dsMax | Performs texture coordinate calculations by using the same method as 3ds Max. |
<Materials> |
CONFIDENTIAL