<MemberAnimationData>

Description

Tag that specifies an animation for a single bone.

Example Output

<Animations>
<SkeletalAnimationData Name="" FrameSize="71" LoopMode="OneTime" IsAdditiveAnimation="false">
<MemberAnimationDataSet>
<MemberAnimationData>
<Path>Skeleton.Bones["skl_root"].AnimatedTransform</Path>
<TransformAnimation>

...omitted...

</TransformAnimation>
</MemberAnimationData>
</MemberAnimationDataSet>
</SkeletalAnimationData>
</Animations>

CONFIDENTIAL