This specifies the maximum allowable difference in value between the start frame and the other frames. If the difference remains less than this specified tolerance, the animation is assumed to be fixed and is exported using only the value for the start frame.
When animation curve data is created automatically from baked data, a key is created for each frame (in the units specified by Frame Precision. Keys are deleted if the maximum error value when performing Hermite interpolation is less than the tolerance value specified here. The smaller the error tolerance, the greater the animation precision. However, as the number of keys grows larger, the amount of animation curve data also increases.
This is the allowable value for errors related to the Translate, Rotate, and Scale values used for character animation.
Node Rotate is specified in units of degree.
Node Translate is the allowable value for errors related to the value prior to multiplying by Magnify.
This setting is the allowable value for errors related to the Translate, Rotate, and Scale values that are used for texture and SRT animation.
Texture Rotate is specified in degrees.
This value is the allowable value for errors in each color value and alpha value of a color or scene animation.
This value is the allowable value for errors for color values between 0 and 1 in the DCC tool after they have been multiplied by 255.