<FloatAnimation>

Description

Tag that specifies a single floating point animation.

Example Output

<Animations>
<CameraAnimationData Name="aimCamera_persp" FrameSize="47" LoopMode="OneTime" IsAdditiveAnimation="false" ViewMode="AimTarget" ProjectionMode="Perspective">
<MemberAnimationDataSet>
<MemberAnimationData>
<Path>ViewUpdater.Twist</Path>
<FloatAnimation>
<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="47">
<Segments>
<HermiteFloatSegment>
<Keys>
<HermiteFloatKey Frame="0" Value="-2.98023E-08" InSlope="0.0668424" OutSlope="0.0668424" />
<HermiteFloatKey Frame="47" Value="3.14159" InSlope="0.0668421" OutSlope="0.0668421" />
</Keys>
</HermiteFloatSegment>
</Segments>
</SegmentsFloatCurve>
</FloatAnimation>
</MemberAnimationData>
</MemberAnimationDataSet>
</CameraAnimationData>
</Animations>

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