• Frame Precision

    Specifies frame precision when animation curve data is automatically created from baked data.
    If 1.0 is set, data is baked at the integer frame level.
    If 0.5 is set, data is baked at the 0.5 fractional frame level.
    If 0.2 is set, data is baked at the 0.2 fractional frame level.
    If 0.1 is set, data is baked at the 0.1 fractional frame level.
    Increasing precision can more accurately reproduce animations that vary discontinuously at a fractional frame timing, but the amount of time required for output increases.

  • Loop

    If this option is selected, data for loop playback is output.
    If this option is cleared, data for one-time playback is output.
    Animation curve data created using this option varies when animation curve data is created automatically from baked data.

  • Frame Format

    If enabled, skeletal animations are stored in frame format.
    If disabled, skeletal animations are stored in key format.
    The playback process load is lower with frame format than key format, but the amount of data is greater than usual.

  • Translate Quantize Quality
    Rotate Quantize Quality
    Scale Quantize Quality

    For skeletal animation, the quantization precision can be set to one of 10 levels, ranging from 0 to 9.

    • When 0 is specified, the animation precision is lowest but the amount of data is small.
    • When 9 is specified, no quantization is conducted so precision is the highest, but the amount of data is large.

    The quantization setting only influences the content of the binary file.
    The animation curve data output to the intermediate file is not affected.
    You thus need to be remember that the result cannot be evaluated until it is checked on the actual hardware viewer.

  • Acceptable Tolerance Values for Scale / Translate

    Compression Quality Acceptable Tolerance Values Comments
    0 ∞ Always quantize to minimum volume format.
    1 0.40 --
    2 0.30 --
    3 0.20 --
    4 0.10 Recommended value for start of adjustment
    5 0.06 --
    6 0.03 --
    7 0.01 --
    8 0.005 --
    9 0 Never quantize.

      The acceptable tolerance value is set the same for the NW4R exporter.

      Acceptable tolerance for Scale/Translate is determined in proportion to the maximum amplitude of the curve (the difference between the maximum and minimum values).
      In other words, the greater the variation in values for an animation, the easier it is to tolerate large errors in actual values.

        

    Acceptable Tolerance Values for Rotate

    Compression Quality Acceptable Tolerance Values NW4R conversion Comments
    0 ∞ ∞ Always quantize to minimum volume format.
    1 0.50 0.025 --
    2 0.40 0.020 --
    3 0.30 0.015 --
    4 0.20 0.010 Recommended value for start of adjustment
    5 0.10 0.005 --
    6 0.05 0.0025 --
    7 0.01 0.0005 --
    8 0.005 0.00025 --
    9 0 0 Never quantize.

      For Rotate, the acceptable tolerance is determined not in terms of proportion, but by actual values.
      It takes the value specified by the NW4R exporter. This is done so the setting is the same as for NW4R conversion,

    Note: The settings values shown in the table may change in the future.