This table shows the status of support provided by this plug-in for the main features of 3ds Max.
O: Supported
-: Not supported (future support is planned)
?: TBD
X: No plan to support
Feature | State of Support | Comments | |
Modeling | |||
Hierarchy-Related | Output of node hierarchical structures | ○ | |
Output of polygon meshes | Vertex coordinates | ○ | |
Normals | ○ | ||
Vertex color, Vertex alpha | ○ | ||
UV values | ○ | ||
Modifiers | ○ | Shape deformation converted into polygons and output. | |
Spline Output | × | ||
Output NURBS curve | × | ||
Output NURBS surface | ○ | Converted to a polygon and output. | |
Output of Subdivision Surfaces | ○ | Converted to a polygon and output. | |
Output of Biped | ○ | ||
Output of skinning models | ○ | ||
Output of models that use Physique | ○ | ||
Visibility | Show/hide objects | ○ | |
Material | |||
Material | Object Colors | ○ | |
Diffuse reflected light and Specular reflected light Self-illumination |
○ | ||
Opacity | ○ | ||
Multi/Sub-Objects | ○ | ||
Textures | UV mapping | ○ | |
Texture Matrices | ○ | ||
Environment mapping | × | Set under CreativeStudio. | |
Projection Mapping | × | Set under CreativeStudio. | |
Normal mapping | ○ | Supports normal bump assignment. | |
TGA file with additional information | ○ | Can also use textures with configured mipmap. | |
Normal TGA files | ○ | Texture format is selected automatically. | |
Image files that are not TGA files | ○ | Texture format is selected automatically. | |
Model animation | |||
General | Key frame animation | ○ | Forced creation and output of key data for NintendoWare when exporting. |
Motion Flow mode | ○ | Supported by baking. | |
Mixer Mode | ○ | Supported by baking. | |
Character Animation | ○ | Bake in the plug-in during Export. | |
Visibility animation | ○ | ||
Color Animation | Diffuse reflected light and Specular reflected light Self-illumination |
○ | |
Opacity | ○ | ||
Texture SRT Animation | ○ | ||
Texture Pattern Animation | ○ | ||
Shape Animation | — | Morphing animation | |
Scenes | |||
Camera | Position, rotation and target position. | ○ | Supports free cameras and target cameras. |
FOV,Near,Far | ○ | ||
Animation of position, rotation and target position | ○ | ||
Near/Far Clipping Plane Animation | ○ | ||
FOV animation | ○ | ||
Lights | Position, Rotation | ○ | Supports omni lights, spot lights, and directional lights. |
Color and Spot Size | ○ | ||
Light animation using intensity | ○ | ||
Animation of light source position and rotation | ○ | ||
Color Animation | ○ | ||
Hot spot animation | — | ||
Ambient light animation | — | ||
Fog | ? | ||
Far | × | The 3ds Max fur feature is not supported. |
CONFIDENTIAL