Installing Maya Plug-Ins

Follow this procedure to manually install or uninstall the Maya plug-ins.

If you are using Installer to install or uninstall the plug-ins, the following procedure is not necessary. (At this time, no installer has been prepared.)

Installation Procedure

Exit Maya

Exit Maya if it is currently running.

Set the Environment Variable

Set the environment variable NW4C_FORBANNER_ROOT to the folder in which NintendoWare for CTR is installed.

Set the following environment variables to the folder where Maya is installed.

Maya Version Environment Variable Name Example Values
Maya 2011 (64-bit) NW4C_MAYA2011_X64_APP_ROOT C:\Program Files\Autodesk\Maya2011
Maya 2012 (64-bit) NW4C_MAYA2012_X64_APP_ROOT C:\Program Files\Autodesk\Maya2012
Maya 2013 (64-bit) NW4C_MAYA2013_X64_APP_ROOT C:\Program Files\Autodesk\Maya2013
Maya 2013 Extension 2 64bit NW4C_MAYA2013_5_X64_APP_ROOT C:\Program Files\Autodesk\Maya2013.5
Maya 2014 (64-bit) NW4C_MAYA2014_X64_APP_ROOT C:\Program Files\Autodesk\Maya2014


This completes installation.

You must start Maya from a Special Batch File to use this plug-in.
If the plug-in is installed correctly, NW4C appears as an option on the main menu for Maya.
To open the documentation for the plug-in, select Help Index from the NW4C menu.

Installing CreativeStudio

The merge and optimization operations of the Export plug-in are linked to CreativeStudio. Install CreativeStudio to use these operations.
(The Optimization and Merge menu options for CreativeStudio are called inside the exporter.)

Uninstalling

Delete the environment variables that were set during installation.
This completes the uninstall process.


CONFIDENTIAL