Displaying to PARTNER-CTR Debugger

This section describes how to display a model on PARTNER-CTR Debugger using PARTNER-CTR/S debugger software.

Note: For details on how to install and use PARTNER-CTR debugger software, see the manual supplied with PARTNER-CTR/S.

Since the offset value changes depending on the camera setting and data to be adjusted, it is important to verify the display using camera settings (W scale, Near and Far) and Z buffer settings (Z buffer format) that may be used in an actual game.
We recommend that the display be verified on PARTNER-CTR Debugger, because the Z buffer is currently not accurately reproduced on CreativeStudio.

Preparing for Display to PARTNER-CTR Debugger

(1) Launch PARTNER-CTR Debugger software to load the Viewer-TS.cci file from the location shown below.

" %NW4C_ROOT%/tools/Viewer/Viewer-TS.cci "

Load the .cci file and run PARTNER-CTR Debugger software. The Viewer will appear inside PARTNER-CTR Debugger.

Figure 1 Run Button for PARTNER-CTR Debugger

PARTNER-CTR Software Debugger

Note: Viewer-TS.cci must be loaded to display on PARNTER-CTR Debugger using PARTNER-CTR Debugger software.
You must follow these steps again when restarting PARTNER-CTR Debugger software.

(2) Launch PARTNER-CTR HIO-DAEMON

You must launch PARTNER-CTR HIO-Daemon to display a model or animation on PARTNER-CTR Debugger.

Select Start→All programs→PARTNER-CTR HIO-Daemon→PARTNER-CTR HIO-Daemon icon to launch.

The following icon will appear on the Task bar if the daemon started normally.

Figure 2 PARTNER-CTR HIO-DAEMON Task Bar Icon

PARTNER-CTR HIO-DAEMON Icon

Note: PARTNER-CTR HIO-DAEMON is installed when PARTNER-CTR Debugger software is installed.
You can select automatic startup during installation.

Displaying to PARTNER-CTR Debugger Using Transfer to Viewer

This section describes how to display on PARTNER-CTR Debugger by transferring content loaded into CreativeStudio to the Viewer.

Note: For informaton on detailed Viewer settings and/or how to use the controller, see the NintendoWare for CTR Veiwer Manual in the location given below. " %NW4C_ROOT%/documents/Viewer/Viewer.html "

(1) Check that the Viewer-TS.cci file has been loaded by PARTNER-CTR Debugger software and that PARTNER-CTR HIO-DAEMON is running.

(2) In CreativeStudio, click File → Transfer to Viewer.

Target preview

Note: You can also hit the F5 key to transfer to the viewer.

(3) Once transferred to the Viewer, all content loaded into CreativeStudio will be output to the folder "%NW4C_ROOT%/temp" as a binary model file (model.bcmdl).

The binary model file (model.bcmdl) is loaded automatically when it is created, and transferred data is displayed on PARTNER-CTR Debugger.

(4) If you want to reload again, select Reload on the Viewer menu screen to reload the file.

Checking Status on the Console Panel

You can check CreativeStudio status on the Console panel.

On the CreativeStudio menu, select WindowConsole Panel to open the Console Panel in a separate window.

For details on the Console panel, click here.


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