This tag is used to manage standard texture sampler settings.
Type | Attributes | Description |
LodBias | The bias value applied to the mipmap LOD. | |
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TextureSamplerMagFilter | MagFilter | The setting for texture magnification filtering. |
TextureSamplerMinFilter | MinFilter | The setting for texture minimization filtering. |
MinLod | The minimum scale coefficient of the texture image for the mipmap polygon size. | |
TextureSamplerWrap | WrapS | The wrap method in the S direction of the texture. |
TextureSamplerWrap | WrapT | The wrap method in the S direction of the texture. |
Value | Description |
Nearest | Uses the color of the nearest pixel. |
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Linear | Uses the color of the weighted average of the four nearest pixels. |
Value | Description |
Nearest | Uses the color of the nearest pixel. |
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Linear | Uses the color of the weighted average of the four nearest pixels. |
NearestMipmapNearest | Uses the color of the nearest pixel in the nearest mipmap. |
NearestMipmapLinear | Uses the color of the weighted average of the four nearest pixels in the nearest mipmap. |
LinearMipmapNearest | Uses the color of the weighted average of the nearest pixel in the two nearest mipmaps. |
LinearMipmapLinear | Uses the color of the weighted average of the nearest four pixels in the two nearest mipmaps. |
Value | Description |
Repeat | Repeats at the texture edge. |
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MirroredRepeat | Mirrors and repeats at the texture edge. |
ClampToEdge | Extends the pixels at the edge of a texture. |
ClampToBorder | Extends the border color at the edge of a texture. |
<Materials> |
CONFIDENTIAL