Global Ambient Light

Overview

This is the setting for the ambient light that will be applied to all objects in the scene. There is only one such light in a given scene. Even if more than one definition is created, only one of them will be used.

<NintendoWareIntermediateFile>
<GraphicsContentCtr>
<Lights>
<AmbientLigthCtr>
<Ambient>

CONFIDENTIAL