The following table gives the support status of this plug-in for the main features of Softimage.
O: Supported
-: Not supported (future support is planned)
X: No plan to support
Feature | Support Status |
Comments | |
Modeling | |||
Hierarchy-Related | Hierarchical output | ○ | |
Hierarchical (Softimage) scaling | ○ | Supports settings at the scene level. | |
Visibility | Node visibility | ○ | |
Polygon Modeling | Vertex coordinates | ○ | |
Normals | ○ | ||
Vertex color | ○ | Up to 1 per vertex (surface vertex). | |
UV values | ○ | Up to 3 per vertex (surface vertex). | |
NURBS Modeling | NURBS surfaces | × | Not recognized. |
NURBS and Bezier curves | × | Not recognized. | |
Implicit Objects | Implicit objects | ○ | Output as a single node. |
Control Objects | Gravity, wind, lattice icons, and so on | × | |
Chains | XSI/SI3D chains | ○ | Output as a single node. |
Copy | Instances | ○ | Outputs an instance master. However, envelope model instances are not supported. |
Clones | ○ | Outputs a clone of the original shape. | |
Reference Model | Reference models | ○ | Outputs an instantiated reference model. |
Subdivision Surfaces | Create > Poly.Mesh > Subdivision | ○ | Output as a regular polygon model. |
GeometryApproximation | ○ | Output using the shape before subdivision. | |
Material | Supported shaders |
The following shaders are supported. Phong/Simple Phong Lambert/Simple Lambert Blinn/Simple Blinn Constant |
|
Color | ○ | ||
Transparency | ○ | ||
Ambient | ○ | Output with RGB fixed to (1, 1, 1). | |
Specular color | ○ | ||
Global/Local | ○ | ||
Material libraries | ○ | ||
Textures | UV mapping | ○ | |
Environment mapping | × | ||
Parallel projection mapping | ○ | ||
Bump/Normal mapping | ○ | Use normal map. | |
Texture layer | ○ | Supports up to three texture layers. | |
Wrapping | ○ | Only supports UV. | |
Mirror | × | ||
UVW Transformation - Scale | ○ | Only UV values (s,t) are supported. | |
UVW Transformation - Rotate | ○ | Only supports W values. | |
UVW Transformation - Translate | ○ | Only UV values (s,t) are supported. | |
Repeat UV | × | Substitute with UVW Transformation - Scale and Wrapping. | |
Groups | Group materials/textures | ○ | In this case, each separate material/texture is not output. |
Animation | |||
General | Key frame animation | - | |
Animation mute | - | Supported by baking. | |
Expressions | ○ | Supported by baking. | |
Animation mixer | ○ | Supported by scripts. | |
Script operators | ○ | Supported by baking. | |
Characters | IK animation | ○ | Supported by baking. |
FK animations | ○ | ||
Constraints | ○ | ||
Path animation | ○ | ||
Dynamics animation | ○ | ||
Visibility | Node visibility animation | ○ | |
Material | Color animation | ○ | |
Transparency animation | ○ | ||
Ambient animation | × | Not supported for animation because fixed to RGB (1,1,1). | |
Specular color animation | ○ | ||
Textures | UVW transformation animation | ○ | Only supports ScaleUV, RotateW, and TranslateUV. |
Texture pattern animation | ○ | Support for SCR files and sequence textures. | |
Envelope | Smooth envelope | ○ | |
Shape Animation | Animation using blend shaping | - | |
Camera | Parameter output | ○ | |
Position, roll animation | ○ | ||
Aspect ratio animation | ○ | ||
Near/Far plane clipping animation | ○ | ||
FOV animation | ○ | ||
Lights | Light type | ○ | Infinite, point, and spot. | Visibility animation | ○ |
Position | ○ | ||
Color animation | ○ | ||
Cone angle animation | × | ||
Fog | Color animation | × | |
Fog near/far animation | × | ||
Particles | × | ||
Fur | × | The Softimage fur feature is not supported. | |
Cloth | × | ||
Command-Line-Based Batch Processing | ○ | ||
Expressed Using ICE (XSI 7) | × |
CONFIDENTIAL