Selects how the skinning mode for export is determined.
Mode | Description |
None If Possible | Behaves the same as 1.0.0 and previous versions. (Default value) For meshes that are to be skinned, the skinning is not performed if all vertices reference only a single bone. Otherwise, Rigid Skinning is performed if each vertex references only a single bone, and Smooth Skinning is performed if each vertex references two or more bones. |
Rigid Skinning | New behavior introduced from 1.1.0. This can be more efficient, but problems of compatibility can also arise. For meshes that are to be skinned, Smooth Skinning is performed if each vertex references two or more bones, and otherwise Rigid Skinning is performed. |
If there no problems with compatibility, try the Rigid Skinning mode.
If you can confirm that drawing is more efficient, select Rigid Skinning mode.