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Revision History
Introduction
Operating Environment
Installation Procedure
Installation Procedure
Updating the Plug-In
Uninstalling the Plug-In
List of Supported Features
Intermediate File Types
Notes
Restrictions on Usable Characters
Coordinate Systems
Differences with the Maya Plug-Ins
3ds Max 2011 Limitations
Known Issues
Modeling
Nodes
Node Names
Root Nodes
Base Point
Visibility
Billboard
Polygons
Polygon Shapes
Vertex
Normals
Vertex Color
User Vertex Attributes
Instances
Material
Material Names
Diffuse Reflected Light and Specular Reflected Light
Locking Diffuse Reflected Light and Specular Reflected Light
Opacity
Self-Illumination
Multi/Sub-Objects
State Output to CMDL File
Textures
Texture Names
Referencing Textures
Supported Maps
Multi-textures
Texture Files and Formats
Valid Attributes
Multi-UV
Normal Mapping
Skinning
Biped
Physique
Animation
Animation Overview
Automatically Creating Animation Curve Data
Values Output to CMDL Files
Character Animation
Visibility Animation
Color Animation
Texture Pattern Animation
Texture SRT Animation
Scene Animation
Camera
Lights
Scene Node
Lights
Camera
Export Plug-In
Export Plug-In Features
How to Use
Option Settings
Output Options
General Options
Output File Selection
Optimization Options
Quantization Options
Model Options
Animation Options
Tolerance Options
Managing Option Settings
Saving Option Settings for a Scene
Input/Output Option Settings Using C3ES Files
Errors and Warnings
How to Verify Errors
Error Types and Handling Errors
Warning Types and Handling Warnings
Batch Export
Data Creation Plug-Ins
The Types of Data Creation Plug-Ins
Plug-in for Setting Material Attributes
Plug-in for Setting the Rendering Priority of Polygons
Plug-in for Disabling Node Compression
Plug-in for Setting Billboards
Plug-In for Setting Combine Group
Plug-in for Setting Forced Output of Animation Keys
Plug-In for Setting User Data
Configuring Settings for Each Material
Making Settings Using MAXScript
Trademarks and Registered Trademarks
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