<Animations>
<SkeletalAnimationData Name="" FrameSize="71" LoopMode="OneTime" IsAdditiveAnimation="false">
<MemberAnimationDataSet>
<MemberAnimationData>
<Path>Skeleton.Bones["skl_root"].AnimatedTransform</Path>
<TransformAnimation>
...omitted...
</TransformAnimation>
</MemberAnimationData>
</MemberAnimationDataSet>
</SkeletalAnimationData>
</Animations>
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