#include <mw/mgr/mgr.h> typedef struct { u32 id ; /* Moving body ID. */ PSRect rect ; /* Moving body rectangle position. */ PSPoint center ; /* Moving body center position. */ } MGObject;
Structure to store the recognition processing results (moving body information) with the MGRcgProcessExec
function.
id
. rect
. center
.
Restrictions
Name | Description | |
---|---|---|
out | id | Sets the moving body ID. |
out | rect | Sets the moving body rectangle position (in [pixel] coordinates). |
out | center | Sets the moving body center position (in [pixel] coordinates). |
CONFIDENTIAL