mw::mgr::MGResult
Structure#include <mw/mgr/mgr.h> typedef struct { u32 bodynum ; /* Number of moving bodies */ MGObject mgobject [MGRCG_BDYMAX] ; /* Moving body */ s32 reserve0 ; /* Reserve 0 */ s32 reserve1 ; /* Reserve 1 */ s32 reserve2 ; /* Reserve 2 */ s32 reserve3 ; /* Reserve 3 */ } MGResult;
Structure for storing the recognition processing results from the MGRcgProcessExec
function.
Restrictions
Name | Description | |
---|---|---|
out | bodynum |
Sets the number of moving bodies. Currently, this is limited to a maximum of one, because the number of moving bodies that are detected is limited to one. |
out | mgobject | Sets the moving body information. |
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