mwmgrMGObject
Structure#include <mw/mgr/mgr.h> typedef struct { u32 id ; /* Moving Body ID */ mwmgrPSRect rect ; /* Moving Body Rectangle Position */ mwmgrPSPoint center ; /* Moving Body Center Position */ } mwmgrMGObject;
mw::mgr::MGObject
.mw::mgr::MGObject
.CONFIDENTIAL