mw::mgr::MGObject
Structure#include <mw/mgr/mgr.h> typedef struct { u32 id ; /* Moving Body ID */ PSRect rect ; /* Moving Body Rectangle Position */ PSPoint center ; /* Moving Body Center Position */ } MGObject;
Structure to store the recognition processing results (moving body information) with the MGRcgProcessExec
function.
Restrictions
Name | Description | |
---|---|---|
out | id | Sets the moving body ID. |
out | rect | Sets the moving body rectangle position in [pixel] coordinates. |
out | center | Sets the moving body center position in [pixel] coordinates. |
CONFIDENTIAL