mw::mgr::PSRect
Structure#include <mw/mgr/mgr.h> typedef struct { s32 sx ; /* Rectangular Region Start Point Upper Left x [pixel] Coordinate */ s32 sy ; /* Rectangular Region Start Point Upper Left y [pixel] Coordinate */ s32 ex ; /* Rectangular Region End Point Lower Right x [pixel] Coordinate */ s32 ey ; /* Rectangular Region End Point Lower Right y [pixel] Coordinate */ } PSRect;
Restrictions
MGEXT_RECTMIN
≦(mgrect.ex-mgrect.sx+1).MGEXT_RECTMIN
≦(mgrect.ey-mgrect.sy+1).Name | Description | |
---|---|---|
in | sx | Sets the rectangular region upper left x [pixel] coordinate. |
in | sy | Sets the rectangular region upper left y [pixel] coordinate. |
in | ex | Sets the rectangular region lower right x [pixel] coordinate. |
in | ey | Sets the rectangular region lower right y [pixel] coordinate. |
CONFIDENTIAL