The guidelines in the StreetPass and Local Communication Volume describe rules that Nintendo 3DS applications that use StreetPass and local communication must follow, as well as additional Nintendo recommendations.
Local communication includes the types of communication listed below. For information regarding infrared communication between systems, see chapter 2.14 Infrared Communication Between Nintendo 3DS Systems.
- UDS Communication
- RDT Communication
- PiaLocal
- Download Play
When registering friends, you must also comply with section 6.5.3 Friend Registration.
When UGC is exchanged with another Nintendo 3DS system using local communication or StreetPass, you must also comply with the guidelines in volume 7 UGC.
■ Tools Used to Check Guideline Items
The following tools are used to check some guideline items in the StreetPass and Local Communication volume. For details on how to use these tools, see the tool’s manual or its page in the CTR-SDK Function Reference Manual.
Name | Usage | Tool Location | Comments |
---|---|---|---|
Master Editor | Checking information in the master ROM data. | Master Editor installation folder. | None |
Config |
Changing system settings. |
Imported when you apply the SystemUpdater. | None |
UdsLocalIdChecker | Detecting the local communication ID. |
$(CTRSDK_ROOT)\tools\TargetTools\CTR-TS\ Release |
None |
CecLotcheckTool | Operations on StreetPass boxes. |
$(CTRSDK_ROOT)\tools\TargetTools\CTR-TS\ Release |
None |
This volume contains the following chapters:
5.1 StreetPass and Local Communication: General
5.2 Local Communication
5.3 StreetPass
CONFIDENTIAL