006-0000 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error when result passed to nn::nex::ErrorCodeConverter::ConvertToNetworkErrorCode was an nn::Result not from MODULE_NN_NEX, or was an nn::nex::qResult not defined in the NEX library (such as when using a user-defined Facility). |
NEXライブラリで定義されていない nn::nex::qResult(ユーザー定義 Facility を使用している場合など) やモジュールが MODULE_NN_NEX でない nn::Result をnn::nex::ErrorCodeConverter::ConvertToNetworkErrorCode() に 渡した場合のエラー |
When this occurs, handle it in the application and do not display this error code. |
エラー発生時はアプリケーション側でハンドリングし、このエラーコードを表示しないようにしてください。 |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0100 |
|
Reserved |
予約 |
|
|
|
|
006-0101 |
|
Reserved |
予約 |
|
|
|
|
006-0102 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_UNKNOWN QERROR(Core, Unknown) |
DESCRIPTION_CORE_UNKNOWN QERROR(Core, Unknown) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0103 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_NOT_IMPLEMENTED QERROR(Core, NotImplemented) |
DESCRIPTION_CORE_NOT_IMPLEMENTED QERROR(Core, NotImplemented) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0104 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INVALID_POINTER QERROR(Core, InvalidPointer) |
DESCRIPTION_CORE_INVALID_POINTER QERROR(Core, InvalidPointer) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0105 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Occurs when the system loses the connection with the game server while calling a function that triggers communication with the server, or when multiple processes for logging in to the game server are called simultaneously. |
ゲームサーバと通信が発生するAPIの呼び出し中に、ゲームサーバから切断された場合に発生 また、ゲームサーバへのログイン処理を、複数同時に呼び出した場合にも発生 |
DESCRIPTION_CORE_OPERATION_ABORTED QERROR(Core, OperationAborted) Occurs in cases such as when disconnected from the network during processing. |
DESCRIPTION_CORE_OPERATION_ABORTED QERROR(Core, OperationAborted) 処理中にネットワークが切断された場合などでも発生します。 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0106 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_EXCEPTION QERROR(Core, Exception) |
DESCRIPTION_CORE_EXCEPTION QERROR(Core, Exception) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0107 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_ACCESS_DENIED QERROR(Core, AccessDenied) |
DESCRIPTION_CORE_ACCESS_DENIED QERROR(Core, AccessDenied) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0108 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INVALID_HANDLE QERROR(Core, InvalidHandle) |
DESCRIPTION_CORE_INVALID_HANDLE QERROR(Core, InvalidHandle) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0109 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INVALID_INDEX QERROR(Core, InvalidIndex) |
DESCRIPTION_CORE_INVALID_INDEX QERROR(Core, InvalidIndex) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0110 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_OUT_OF_MEMORY QERROR(Core, OutOfMemory) |
DESCRIPTION_CORE_OUT_OF_MEMORY QERROR(Core, OutOfMemory) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0111 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INVALID_ARGUMENT QERROR(Core, InvalidArgument) |
DESCRIPTION_CORE_INVALID_ARGUMENT QERROR(Core, InvalidArgument) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0112 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
No communication response. |
通信の応答がない |
DESCRIPTION_CORE_TIMEOUT QERROR(Core, Timeout) |
DESCRIPTION_CORE_TIMEOUT QERROR(Core, Timeout) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0113 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INITIALIZATION_FAILURE QERROR(Core, InitializationFailure) |
DESCRIPTION_CORE_INITIALIZATION_FAILURE QERROR(Core, InitializationFailure) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0114 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Asynchronous process initialization error. |
非同期処理の初期化エラー |
DESCRIPTION_CORE_CALL_INITIATION_FAILURE QERROR(Core, CallInitiationFailure) Occurs in cases such as when disconnected from the network during processing. |
DESCRIPTION_CORE_CALL_INITIATION_FAILURE QERROR(Core, CallInitiationFailure) 処理中にネットワークが切断された場合などでも発生します。 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0115 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_REGISTRATION_ERROR QERROR(Core, RegistrationError) |
DESCRIPTION_CORE_REGISTRATION_ERROR QERROR(Core, RegistrationError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0116 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_BUFFER_OVERFLOW QERROR(Core, BufferOverflow) |
DESCRIPTION_CORE_BUFFER_OVERFLOW QERROR(Core, BufferOverflow) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0117 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_CORE_INVALID_LOCK_STATE QERROR(Core, InvalidLockState) |
DESCRIPTION_CORE_INVALID_LOCK_STATE QERROR(Core, InvalidLockState) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0118 |
|
API functions called in an invalid order, such as when DirectStream::Send is called before DirectStream::Enable. |
APIの呼び出し順序が不正 DirectStream::Enable()呼び出し前にDirectStream::Send()を呼び出すなど。 |
DESCRIPTION_CORE_INVALID_SEQUENCE QERROR(Core, InvalidSequence) |
DESCRIPTION_CORE_INVALID_SEQUENCE QERROR(Core, InvalidSequence) |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0200 |
|
Reserved |
予約 |
|
|
|
|
006-0201 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_DDL_INVALID_SIGNATURE QERROR(DDL, InvalidSignature) |
DESCRIPTION_DDL_INVALID_SIGNATURE QERROR(DDL, InvalidSignature) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0202 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_DDL_INCORRECT_VERSION QERROR(DDL, IncorrectVersion) |
DESCRIPTION_DDL_INCORRECT_VERSION QERROR(DDL, IncorrectVersion) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0300 |
|
Reserved |
予約 |
|
|
|
|
006-0301 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Could not establish a connection to the server. |
サーバとの接続が確立できなかった |
DESCRIPTION_RENDEZVOUS_CONNECTION_FAILURE QERROR(RendezVous, ConnectionFailure) |
DESCRIPTION_RENDEZVOUS_CONNECTION_FAILURE QERROR(RendezVous, ConnectionFailure) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0302 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Could not authenticate. |
本人証明ができなかった |
DESCRIPTION_RENDEZVOUS_NOT_AUTHENTICATED QERROR(RendezVous, NotAuthenticated) |
DESCRIPTION_RENDEZVOUS_NOT_AUTHENTICATED QERROR(RendezVous, NotAuthenticated) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0303 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Invalid username. Does not occur unless there is some inconsistency. |
ユーザ名が不正 何らかの不整合がなければ発生しない |
DESCRIPTION_RENDEZVOUS_INVALID_USERNAME QERROR(RendezVous, InvalidUsername) |
DESCRIPTION_RENDEZVOUS_INVALID_USERNAME QERROR(RendezVous, InvalidUsername) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0304 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Invalid password. Does not occur unless there is some inconsistency. |
パスワードが不正 何らかの不整合がなければ発生しない |
DESCRIPTION_RENDEZVOUS_INVALID_PASSWORD QERROR(RendezVous, InvalidPassword) |
DESCRIPTION_RENDEZVOUS_INVALID_PASSWORD QERROR(RendezVous, InvalidPassword) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0305 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Username already exists. Does not occur unless there is some inconsistency. |
同名のユーザが存在する 何らかの不整合がなければ発生しない |
DESCRIPTION_RENDEZVOUS_USERNAME_ALREADY_EXISTS QERROR(RendezVous, UsernameAlreadyExists) |
DESCRIPTION_RENDEZVOUS_USERNAME_ALREADY_EXISTS QERROR(RendezVous, UsernameAlreadyExists) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0306 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Account disabled. This error does not occur as part of normal operation. |
アカウントが無効化されている 運用上、発生しないエラー |
DESCRIPTION_RENDEZVOUS_ACCOUNT_DISABLED QERROR(RendezVous, AccountDisabled) |
DESCRIPTION_RENDEZVOUS_ACCOUNT_DISABLED QERROR(RendezVous, AccountDisabled) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0307 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Account expired. This error does not occur as part of normal operation. |
アカウントの期限が切れている 運用上、発生しないはずのエラー |
DESCRIPTION_RENDEZVOUS_ACCOUNT_EXPIRED QERROR(RendezVous, AccountExpired) |
DESCRIPTION_RENDEZVOUS_ACCOUNT_EXPIRED QERROR(RendezVous, AccountExpired) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0308 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Attempted to log in again when already logged in. |
多重ログインしようとした |
DESCRIPTION_RENDEZVOUS_CONCURRENT_LOGIN_DENIED QERROR(RendezVous, ConcurrentLoginDenied)
|
DESCRIPTION_RENDEZVOUS_CONCURRENT_LOGIN_DENIED QERROR(RendezVous, ConcurrentLoginDenied)
|
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0309 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Data encryption failed. |
データの暗号化に失敗した |
DESCRIPTION_RENDEZVOUS_ENCRYPTION_FAILURE QERROR(RendezVous, EncryptionFailure) |
DESCRIPTION_RENDEZVOUS_ENCRYPTION_FAILURE QERROR(RendezVous, EncryptionFailure) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0310 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid PID specified. Does not occur unless there is some inconsistency. |
無効な PID を指定した 何らかの不整合がなければ発生しない |
DESCRIPTION_RENDEZVOUS_INVALID_PID QERROR(RendezVous, InvalidPID) |
DESCRIPTION_RENDEZVOUS_INVALID_PID QERROR(RendezVous, InvalidPID) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0311 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Cannot connect. |
これ以上接続できない |
DESCRIPTION_RENDEZVOUS_MAX_CONNECTIONS_REACHED QERROR(RendezVous, MaxConnectionsReached) |
DESCRIPTION_RENDEZVOUS_MAX_CONNECTIONS_REACHED QERROR(RendezVous, MaxConnectionsReached) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0312 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid GID specified. |
無効な GID を指定した |
DESCRIPTION_RENDEZVOUS_INVALID_GID QERROR(RendezVous, InvalidGID) |
DESCRIPTION_RENDEZVOUS_INVALID_GID QERROR(RendezVous, InvalidGID) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0313 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid thread ID specified. |
無効なスレッド ID を指定した |
DESCRIPTION_RENDEZVOUS_INVALID_THREAD_ID QERROR(RendezVous, InvalidControlScriptID) |
DESCRIPTION_RENDEZVOUS_INVALID_THREAD_ID QERROR(RendezVous, InvalidControlScriptID) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0314 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Operation not allowed in the production environment. |
本番環境では許可されていない操作をした |
DESCRIPTION_RENDEZVOUS_INVALID_OPERATION_IN_LIVE_ENVIRONMENT QERROR(RendezVous, InvalidOperationInLiveEnvironment) |
DESCRIPTION_RENDEZVOUS_INVALID_OPERATION_IN_LIVE_ENVIRONMENT QERROR(RendezVous, InvalidOperationInLiveEnvironment) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0315 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
|
|
DESCRIPTION_RENDEZVOUS_DUPLICATE_ENTRY QERROR(RendezVous, DuplicateEntry) |
DESCRIPTION_RENDEZVOUS_DUPLICATE_ENTRY QERROR(RendezVous, DuplicateEntry) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0316 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
|
|
DESCRIPTION_RENDEZVOUS_CONTROL_SCRIPT_FAILURE QERROR(RendezVous, ControlScriptFailure) |
DESCRIPTION_RENDEZVOUS_CONTROL_SCRIPT_FAILURE QERROR(RendezVous, ControlScriptFailure) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0317 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_RENDEZVOUS_CLASS_NOT_FOUND QERROR(RendezVous, ClassNotFound) |
DESCRIPTION_RENDEZVOUS_CLASS_NOT_FOUND QERROR(RendezVous, ClassNotFound) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0318 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
|
|
DESCRIPTION_RENDEZVOUS_SESSION_VOID QERROR(RendezVous, SessionVoid) |
DESCRIPTION_RENDEZVOUS_SESSION_VOID QERROR(RendezVous, SessionVoid) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0319 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Reserved |
予約 |
|
|
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0320 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_RENDEZVOUS_DDL_MISMATCH QERROR(RendezVous, DDLMismatch) |
DESCRIPTION_RENDEZVOUS_DDL_MISMATCH QERROR(RendezVous, DDLMismatch) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0321 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid game server configuration. Normally this error does not occur in the production environment. It occurs when attempting to get the API function call log with DebugClient::GetApiCalls without calling DebugClient::EnableApiRecorder. |
ゲームサーバの設定に不備がある 通常、製品環境では発生しない DebugClient::EnableApiRecorder()を呼び出さずにDebugClient::GetApiCalls() でAPI呼び出し履歴を取得しようとしたときに発生する |
DESCRIPTION_RENDEZVOUS_INVALID_CONFIGURATION QERROR(RendezVous, InvalidConfiguration) |
DESCRIPTION_RENDEZVOUS_INVALID_CONFIGURATION QERROR(RendezVous, InvalidConfiguration) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0322 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Already reached the maximum number of participants for the gathering. |
ギャザリングの参加人数の上限に達している |
DESCRIPTION_RENDEZVOUS_SESSION_FULL QERROR(RendezVous, SessionFull) |
DESCRIPTION_RENDEZVOUS_SESSION_FULL QERROR(RendezVous, SessionFull) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0323 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The passwords for joining the gathering do not match (for communities). |
ギャザリング参加時のパスワードが一致しない(コミュニティで使用) |
DESCRIPTION_RENDEZVOUS_INVALID_GATHERING_PASSWORD QERROR(RendezVous, InvalidGatheringPassword) |
DESCRIPTION_RENDEZVOUS_INVALID_GATHERING_PASSWORD QERROR(RendezVous, InvalidGatheringPassword) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0324 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Outside of the gathering's participation period (for communities). |
ギャザリングの参加期間外(コミュニティで使用) |
DESCRIPTION_RENDEZVOUS_WITHOUT_PARTICIPATION_PERIOD QERROR(RendezVous, WithoutParticipationPeriod) |
DESCRIPTION_RENDEZVOUS_WITHOUT_PARTICIPATION_PERIOD QERROR(RendezVous, WithoutParticipationPeriod) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0325 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The maximum number of persistent gatherings that can be created per user was reached, or the maximum number of communities that can be created per user was reached. |
一人あたりの永続ギャザリング作成上限に達した もしくは、一人あたりのコミュニティ作成上限に達した |
DESCRIPTION_RENDEZVOUS_COMMUNITY_CREATION_MAX QERROR(RendezVous, PersistentGatheringCreationMax) |
DESCRIPTION_RENDEZVOUS_COMMUNITY_CREATION_MAX QERROR(RendezVous, PersistentGatheringCreationMax) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0326 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The maximum number of persistent gatherings that can be joined per user was reached, or the maximum number of communities that can be joined per user was reached. |
一人あたりの永続ギャザリング参加上限に達した もしくは、一人あたりのコミュニティ参加上限に達した |
DESCRIPTION_RENDEZVOUS_COMMUNITY_PARTICIPATION_MAX QERROR(RendezVous, PersistentGatheringParticipationMax) |
DESCRIPTION_RENDEZVOUS_COMMUNITY_PARTICIPATION_MAX QERROR(RendezVous, PersistentGatheringParticipationMax) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0327 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Cannot participate because one of the matchmaking session participants has registered you in their blacklist. |
マッチメイクセッション参加者が自分をブラックリストに登録しているために参加できない |
DESCRIPTION_RENDEZVOUS_DENIED_BY_PARTICIPANTS QERROR(RendezVous, DeniedByParticipants) |
DESCRIPTION_RENDEZVOUS_DENIED_BY_PARTICIPANTS QERROR(RendezVous, DeniedByParticipants) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0328 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Cannot participate because you have registered one of the matchmaking session participants in your blacklist. It is possible to force participation by making JoinMatchmakeSession bypass the check on the user's blacklist. |
マッチメイクセッション参加者の中に自分がブラックリストに登録したユーザがいるために参加できないJoinMatchmakeSessiojn() に自分のブラックリストチェックをバイパスさせることによって強制参加が可能 |
DESCRIPTION_RENDEZVOUS_PARTICIPANT_IN_BLACKLIST QERROR(RendezVous, ParticipantInBlackList) |
DESCRIPTION_RENDEZVOUS_PARTICIPANT_IN_BLACKLIST QERROR(RendezVous, ParticipantInBlackList) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0329 |
The server is currently undergoing maintenance. We apologize for any inconvenience. Please try again later.
To learn more about maintenance, visit support.nintendo.com. |
Process not accepted due to the start of game server maintenance. |
ゲームサーバーのメンテナンスが開始されるため、処理を受け付けない |
QERROR(Rendezous, GameServerMaintenance) |
QERROR(Rendezous, GameServerMaintenance) |
• Retry after maintenance is complete. |
・メンテナンス終了時刻後にやりなおす |
006-0330 |
|
|
|
|
|
|
|
006-0331 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An out-of-range rating for rating matchmaking was specified. |
レーティングマッチの範囲外となるレーティング値が指定された |
QERROR(Rendezous, OutOfRatingRange ) |
QERROR(Rendezous, OutOfRatingRange ) |
• Specify an appropriate rating value range for rating matchmaking on OMAS. (Fix this error during game development.) |
・レーティングマッチのレーティング値の範囲をOMASで適切に設定する (開発段階で修正されるべきエラー) |
006-0332 |
A communication error has occurred.
There may be problems with the network or the environment. Please try again later. |
Disconnected from the game server. |
ゲームサーバーとの接続が切れた |
QERROR(Rendezous, ConnectionDisconnected) When you reconnect to the game server, it will return a more detailed error code. |
QERROR(Rendezous, ConnectionDisconnected) 再接続時に、より詳細なエラーコードとなる |
• Try again later. |
・しばらく待ってやり直す |
006-0333 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The user attempted an operation without having the necessary permissions. |
権限がない操作をしようとした |
QERROR(RendezVous, InvalidOperation) |
QERROR(RendezVous, InvalidOperation) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0334 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The specified user is not a participant of the gathering. |
指定したユーザーがギャザリングに参加していない |
QERROR(RendezVous, NotParticipatedGathering) |
QERROR(RendezVous, NotParticipatedGathering) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0335 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The matchmaking user password does not match. |
マッチメイクセッションユーザーパスワードが一致しない |
QERROR(RendezVous, MatchmakeSessionUserPasswordUnmatch) |
QERROR(RendezVous, MatchmakeSessionUserPasswordUnmatch) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0336 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The matchmaking system password does not match. |
マッチメイクセッションシステムパスワードが一致しない |
QERROR(RendezVous, MatchmakeSessionSystemPasswordUnmatch) |
QERROR(RendezVous, MatchmakeSessionSystemPasswordUnmatch) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0337 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The specified user is offline. |
指定したユーザーがオフライン |
QERROR(RendezVous, UserIsOffline) |
QERROR(RendezVous, UserIsOffline) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0338 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Already a participant in the gathering. |
ギャザリングにすでに参加している |
QERROR(RendezVous, AlreadyParticipatedGathering) |
QERROR(RendezVous, AlreadyParticipatedGathering) |
• Either handle on the application side or wait and try again. |
・アプリケーション側でハンドリング、またはしばらく待ってやり直す |
006-0339 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The user attempted an operation without having the necessary permissions. |
権限がない操作をしようとした |
QERROR(RendezVous, PermissionDenied) |
QERROR(RendezVous, PermissionDenied) |
• Either handle on the application side or wait and try again. |
・アプリケーション側でハンドリング、またはしばらく待ってやり直す |
006-0340 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Not a friend. |
フレンド関係がない |
QERROR(RendezVous, NotFriend) |
QERROR(RendezVous, NotFriend) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0341 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The gathering is closed. |
ギャザリングが締め切られている |
QERROR(RendezVous, SessionClosed) |
QERROR(RendezVous, SessionClosed) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0342 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Temporarily unable to access the database. |
一時的にデータベースにアクセスできない |
QERROR(RendezVous, DatabaseTemporarilyUnavailable) |
QERROR(RendezVous, DatabaseTemporarilyUnavailable) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0343 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid NEX unique ID. |
NEX ユニーク ID が不正 |
QERROR(RendezVous, InvalidUniqueId) |
QERROR(RendezVous, InvalidUniqueId) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0344 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Matchmaking request withdrawn. |
マッチメイクリクエストが取り下げられた |
|
|
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0345 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Resources depleted. |
リソースを使いすぎた |
|
|
• This is a development error. Fix it during debugging. |
・開発時はアプリケーションのバグで、デバッグで取り除くべきエラー |
006-0400 |
|
Reserved |
予約 |
|
|
|
|
006-0401 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_EXCEPTION QERROR(PythonCore, Exception) |
DESCRIPTION_PYTHONCORE_EXCEPTION QERROR(PythonCore, Exception) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0402 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_TYPE_ERROR QERROR(PythonCore, TypeError) |
DESCRIPTION_PYTHONCORE_TYPE_ERROR QERROR(PythonCore, TypeError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0403 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_INDEX_ERROR QERROR(PythonCore, IndexError) |
DESCRIPTION_PYTHONCORE_INDEX_ERROR QERROR(PythonCore, IndexError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0404 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_INVALID_REFERENCE QERROR(PythonCore, InvalidReference) |
DESCRIPTION_PYTHONCORE_INVALID_REFERENCE QERROR(PythonCore, InvalidReference) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0405 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_CALL_FAILURE QERROR(PythonCore, CallFailure) |
DESCRIPTION_PYTHONCORE_CALL_FAILURE QERROR(PythonCore, CallFailure) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0406 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_MEMORY_ERROR QERROR(PythonCore, MemoryError) |
DESCRIPTION_PYTHONCORE_MEMORY_ERROR QERROR(PythonCore, MemoryError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0407 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_KEY_ERROR QERROR(PythonCore, KeyError) |
DESCRIPTION_PYTHONCORE_KEY_ERROR QERROR(PythonCore, KeyError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0408 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_OPERATION_ERROR QERROR(PythonCore, OperationError) |
DESCRIPTION_PYTHONCORE_OPERATION_ERROR QERROR(PythonCore, OperationError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0409 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_CONVERSION_ERROR QERROR(PythonCore, ConversionError) |
DESCRIPTION_PYTHONCORE_CONVERSION_ERROR QERROR(PythonCore, ConversionError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0410 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Error occurred in server-side processing. |
サーバ側の処理でエラーが発生した |
DESCRIPTION_PYTHONCORE_VALIDATION_ERROR QERROR(PythonCore, ValidationError) |
DESCRIPTION_PYTHONCORE_VALIDATION_ERROR QERROR(PythonCore, ValidationError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0500 |
|
Reserved |
予約 |
|
|
|
|
006-0501 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
DESCRIPTION_TRANSPORT_UNKNOWN QERROR(Transport, Unknown) Occurs in cases such as when disconnected from the network during processing. |
DESCRIPTION_TRANSPORT_UNKNOWN QERROR(Transport, Unknown) 処理中にネットワークが切断された場合などでも発生します。 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0502 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Could not establish a connection. |
接続が確立できなかった |
DESCRIPTION_TRANSPORT_CONNECTION_FAILURE QERROR(Transport, ConnectionFailure) |
DESCRIPTION_TRANSPORT_CONNECTION_FAILURE QERROR(Transport, ConnectionFailure) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0503 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Might also occur when the DNS server is down. |
DNS サーバダウンでも発生するかもしれない |
DESCRIPTION_TRANSPORT_INVALID_URL QERROR(Transport, InvalidUrl) |
DESCRIPTION_TRANSPORT_INVALID_URL QERROR(Transport, InvalidUrl) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0504 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid key. |
キーが不正 |
DESCRIPTION_TRANSPORT_INVALID_KEY QERROR(Transport, InvalidKey) |
DESCRIPTION_TRANSPORT_INVALID_KEY QERROR(Transport, InvalidKey) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0505 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid URL type. |
URLType が不正 |
DESCRIPTION_TRANSPORT_INVALID_URL_TYPE QERROR(Transport, InvalidURLType) |
DESCRIPTION_TRANSPORT_INVALID_URL_TYPE QERROR(Transport, InvalidURLType) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0506 |
|
Reserved |
予約 |
|
|
|
|
006-0507 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Sending error. |
送信エラー |
DESCRIPTION_TRANSPORT_IO_ERROR QERROR(Transport, IOError) |
DESCRIPTION_TRANSPORT_IO_ERROR QERROR(Transport, IOError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0508 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Timeout error. |
タイムアウトが発生 |
DESCRIPTION_TRANSPORT_TIMEOUT QERROR(Transport, Timeout) |
DESCRIPTION_TRANSPORT_TIMEOUT QERROR(Transport, Timeout) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0509 |
|
Reserved |
予約 |
|
|
|
|
006-0510 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Could not correctly authenticate the remote station. |
接続先のステーションが正しく認証しなかった |
DESCRIPTION_TRANSPORT_INCORRECT_REMOTE_AUTHENTICATION QERROR(Transport, IncorrectRemoteAuthentication) |
DESCRIPTION_TRANSPORT_INCORRECT_REMOTE_AUTHENTICATION QERROR(Transport, IncorrectRemoteAuthentication) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0511 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Server request error. |
サーバからの応答がエラー |
DESCRIPTION_TRANSPORT_SERVER_REQUEST_ERROR QERROR(Transport, ServerRequestError) |
DESCRIPTION_TRANSPORT_SERVER_REQUEST_ERROR QERROR(Transport, ServerRequestError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0512 |
|
Reserved |
予約 |
|
|
|
|
006-0513 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Send buffer overflow. Data was not sent. |
送信バッファがいっぱいで、データの送信ができなかった |
DESCRIPTION_TRANSPORT_CONGESTED_END_POINT QERROR(Transport, ReliableSendBufferFullFatal) |
DESCRIPTION_TRANSPORT_CONGESTED_END_POINT QERROR(Transport, ReliableSendBufferFullFatal) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0514 |
|
Reserved |
予約 |
|
|
|
|
006-0515 |
|
Reserved |
予約 |
|
|
|
|
006-0516 |
|
Reserved |
予約 |
|
|
|
|
006-0517 |
|
Reserved |
予約 |
|
|
|
|
006-0518 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Reserved |
予約 |
|
|
|
|
006-0519 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unsupported NAT. |
対応していないNAT |
QERROR(Transport, UnsupportedNAT) |
QERROR(Transport, UnsupportedNAT) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0520 |
Could not connect to the Internet.
The network may be busy, or there may be problems with the connection environment. To ensure an optimal connection environment, move closer to the access point and make sure that there are no obstructions between the system and the access point. If this does not work, please try again later.
■ Check that your computer can connect to the Internet using the same settings. If not, refer to the instruction booklet that came with your access point.
■ The DNS setting may have been entered incorrectly. Check the setting in System Settings ⇒ Internet Settings.
■ The proxy server may have been entered incorrectly. Check the setting in System Settings ⇒ Internet Settings. |
DNS name resolution failed. |
DNS による名前解決に失敗 |
QERROR(Transport, DnsError) |
QERROR(Transport, DnsError) |
• Configure DNS manually. |
・DNSを手動に設定する |
006-0521 |
Could not connect to the Internet.
The network may be busy, or there may be problems with the connection environment. To ensure an optimal connection environment, move closer to the access point and make sure that there are no obstructions between the system and the access point. If this does not work, please try again later.
■ Check that your computer can connect to the Internet using the same settings. If not, refer to the instruction booklet that came with your access point.
■ The DNS setting may have been entered incorrectly. Check the setting in System Settings ⇒ Internet Settings.
■ The proxy server may have been entered incorrectly. Check the setting in System Settings ⇒ Internet Settings. |
Cannot connect to the proxy server. |
proxy サーバに接続できない |
QERROR(Transport, ProxyError) |
QERROR(Transport, ProxyError) |
• Check the proxy server address and port number. |
・proxyサーバのアドレス、ポート番号の確認 |
006-0522 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Data is left in the receive buffer. |
受信バッファにデータが残っている |
QERROR(Transport, DataRemaining) |
QERROR(Transport, DataRemaining) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0523 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
There is no space in the receive buffer. |
受信バッファに空きがない |
QERROR(Transport, NoBuffer) |
QERROR(Transport, NoBuffer) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0524 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Could not find the requested resource. |
要求されたリソースが見つからない |
QERROR(Transport, NotFound) |
QERROR(Transport, NotFound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0525 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Temporary server error. |
一時的なサーバエラー |
QERROR(Transport, TemporaryServerError) |
QERROR(Transport, TemporaryServerError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0526 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Permanent server error. |
恒久的なサーバエラー |
QERROR(Transport, PermanentServerError) |
QERROR(Transport, PermanentServerError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0527 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Either the server is overloaded or it is under maintenance. |
サーバー過負荷もしくはメンテナンス中 |
QERROR(Transport, ServiceUnavailable) |
QERROR(Transport, ServiceUnavailable) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0528 |
|
The send buffer was temporarily full. |
送信バッファが一時的にいっぱいになった |
QERROR(Transport, ReliableSendBufferFull) |
QERROR(Transport, ReliableSendBufferFull) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0529 |
|
The specified send destination does not exist. |
指定された送信先が存在しない |
QERROR(Transport, InvalidStation) |
QERROR(Transport, InvalidStation) |
• Fix the application. (Fix this error during development.) • Handle in the application. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・アプリケーション側でハンドリング |
006-0530 |
|
The specified SubStreamID is invalid. |
指定された SubStreamID が無効 |
QERROR(Transport, InvalidSubStreamID) |
QERROR(Transport, InvalidSubStreamID) |
• Fix the application. (Fix this error during development.) • Handle in the application. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・アプリケーション側でハンドリング |
006-0531 |
|
The packet buffer is full; temporarily unable to send. |
パケットバッファが不足し、一時的に送信できない |
QERROR(Transport, PacketBufferFull) |
QERROR(Transport, PacketBufferFull) |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0532 |
|
NAT traversal failed. |
NATトラバーサル処理に失敗 |
QERROR(Transport, NatTraversalError) |
QERROR(Transport, NatTraversalError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0533 |
|
NAT check failed. |
NATチェック処理に失敗 |
QERROR(Transport, NatCheckError) |
QERROR(Transport, NatCheckError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0600 |
|
Reserved |
予約 |
|
|
|
|
006-0601 |
|
Reserved |
予約 |
|
|
|
|
006-0602 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_STATION_NOT_REACHED QERROR(DOCore, StationNotReached) |
DESCRIPTION_DOCORE_STATION_NOT_REACHED QERROR(DOCore, StationNotReached) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0603 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_TARGET_STATION_DISCONNECT QERROR(DOCore,TargetStationDisconnect) |
DESCRIPTION_DOCORE_TARGET_STATION_DISCONNECT QERROR(DOCore,TargetStationDisconnect) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0604 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_LOCAL_STATION_LEAVING QERROR(DOCore,LocalStationLeaving) |
DESCRIPTION_DOCORE_LOCAL_STATION_LEAVING QERROR(DOCore,LocalStationLeaving) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0605 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_OBJECT_NOT_FOUND QERROR(DOCore,ObjectNotFound) |
DESCRIPTION_DOCORE_OBJECT_NOT_FOUND QERROR(DOCore,ObjectNotFound) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0606 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_INVALID_ROLE QERROR(DOCore,InvalidRole) |
DESCRIPTION_DOCORE_INVALID_ROLE QERROR(DOCore,InvalidRole) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0607 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_CALL_TIMEOUT QERROR(DOCore,CallTimeout) |
DESCRIPTION_DOCORE_CALL_TIMEOUT QERROR(DOCore,CallTimeout) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0608 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_RMC_DISPATCH_FAILED QERROR(DOCore,RMCDispatchFailed) |
DESCRIPTION_DOCORE_RMC_DISPATCH_FAILED QERROR(DOCore,RMCDispatchFailed) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0609 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_MIGRATION_IN_PROGRESS QERROR(DOCore,MigrationInProgress) |
DESCRIPTION_DOCORE_MIGRATION_IN_PROGRESS QERROR(DOCore,MigrationInProgress) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0610 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_NO_AUTHORITY QERROR(DOCore,NoAuthority) |
DESCRIPTION_DOCORE_NO_AUTHORITY QERROR(DOCore,NoAuthority) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0611 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_NO_TARGET_STATION_SPECIFIED QERROR(DOCore,NoTargetStationSpecified) |
DESCRIPTION_DOCORE_NO_TARGET_STATION_SPECIFIED QERROR(DOCore,NoTargetStationSpecified) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0612 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Failed to join the session. |
セッションへの参加に失敗しました。 |
DESCRIPTION_DOCORE_JOIN_FAILED QERROR(DOCore,JoinFailed) |
DESCRIPTION_DOCORE_JOIN_FAILED QERROR(DOCore,JoinFailed) |
• Try again after waiting for a while. • Contact Nintendo support • If this error occurs with communication from consoles connected to the same access point, disabling the access point's privacy separator feature might help. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ ・同じ AP に接続した本体同士の通信で発生する場合は、AP のプライバシーセパレータ機能を無効にすることで改善する可能性がある |
006-0613 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_JOIN_DENIED QERROR(DOCore,JoinDenied) |
DESCRIPTION_DOCORE_JOIN_DENIED QERROR(DOCore,JoinDenied) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0614 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_CONNECTIVITY_TEST_FAILED QERROR(DOCore,ConnectivityTestFailed) |
DESCRIPTION_DOCORE_CONNECTIVITY_TEST_FAILED QERROR(DOCore,ConnectivityTestFailed) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0615 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_UNKNOWN QERROR(DOCore,Unknown) |
DESCRIPTION_DOCORE_UNKNOWN QERROR(DOCore,Unknown) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0616 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Handle in the application. |
アプリケーション側でハンドリング |
DESCRIPTION_DOCORE_UNFREED_REFERENCES QERROR(DOCore,UnfreedReferences) |
DESCRIPTION_DOCORE_UNFREED_REFERENCES QERROR(DOCore,UnfreedReferences) |
Handle in the application. |
アプリケーション側でハンドリング |
006-0617 |
An error has occurred.
Turn off the power and try again.
For help, visit support.nintendo.com. |
Could not finish terminating. |
Terminate処理を完了できませんでした。 |
QERROR(DOCore, JobTerminationFailed) |
QERROR(DOCore, JobTerminationFailed) |
• Cycle the power off/on and try again. • Contact Nintendo. |
・電源を切ってやり直す ・弊社窓口へ問い合わせ |
006-0618 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid state transition in a duplicated object. |
Duplicated Objectにおいて、無効な状態遷移が発生しました。 |
DOCore:InvalidState QERROR(DOCore,InvalidState) The NetZ object must be reinitialized. |
DOCore:InvalidState QERROR(DOCore,InvalidState) NetZオブジェクトの再初期化が必要 |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0619 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DOCore:FaultRecoveryFatal QERROR(DOCore,FaultRecoveryFatal) |
DOCore:FaultRecoveryFatal QERROR(DOCore,FaultRecoveryFatal) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0620 |
A communication error has occurred.
There may be problems with the network or the environment. Please try again later. |
Occurs when failed to recover from a problem. |
障害回復処理実行中に失敗した場合に発生します。 |
DOCore:FaultRecoveryJobProcessFailed QERROR(DOCore,FaultRecoveryJobProcessFailed) The NetZ object must be reinitialized. |
DOCore:FaultRecoveryJobProcessFailed QERROR(DOCore,FaultRecoveryJobProcessFailed) NetZオブジェクトの再初期化が必要 |
• Improve the communication environment and try again. • Contact Nintendo. |
・通信環境を改善してやり直す ・弊社窓口へ問い合わせ |
006-0621 |
A communication error has occurred.
There may be problems with the network or the environment. Please try again later. |
Occurs when a station number mismatch is detected. |
ステーション数の不一致を検出した場合に発生します。 |
DOCore::StationInconsistency QERROR(DOCore,StationInconsistency) |
DOCore::StationInconsistency QERROR(DOCore,StationInconsistency) |
• Improve the communication environment and try again. • Contact Nintendo. |
・通信環境を改善してやり直す ・弊社窓口へ問い合わせ |
006-0622 |
A communication error has occurred.
There may be problems with the network or the environment. Please try again later. |
Occurs when in an unrecoverable master state, for reasons such as duplicate masters existing. |
マスターが二重に存在しているなどの理由により、復帰不可能なマスター状態になった場合に発生します。 |
DOCore::AbnormalMasterState QERROR(DOCore,AbnormalMasterState) |
DOCore::AbnormalMasterState QERROR(DOCore,AbnormalMasterState) |
• Improve the communication environment and try again. • Contact Nintendo. |
・通信環境を改善してやり直す ・弊社窓口へ問い合わせ |
006-0623 |
A communication error has occurred.
In order to use online services, a newer version of this software is required.
Download the newest version of this software from Nintendo eShop or other supported software. |
In NetZ, this error indicates an inability to communicate because the communication partner is not compatible. Occurs on the station with the earlier version. |
NetZ において、通信相手と互換性がなく、通信できないことを表すエラーです。 バージョンが古い側のステーションに発生します。 |
DOCore::VersionMismatch QERROR(DOCore,VersionMismatch ) |
DOCore::VersionMismatch QERROR(DOCore,VersionMismatch ) |
• Update the software. |
・ソフトの更新を行う |
006-0700 |
|
Reserved |
予約 |
|
|
|
|
006-0701 |
|
Reserved |
予約 |
|
|
|
|
006-0702 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The friend library is not initialized. |
フレンドライブラリが初期化されていません。 |
QERROR(FPD,NotInitialized) |
QERROR(FPD,NotInitialized) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0703 |
|
Reserved |
予約 |
|
|
|
|
006-0704 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Not logged in to the Friend Server. |
フレンドサーバにログインしていません。 |
QERROR(FPD,NotConnected) |
QERROR(FPD,NotConnected) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0705 |
|
Reserved |
予約 |
|
|
|
|
006-0706 |
|
Reserved |
予約 |
|
|
|
|
006-0707 |
|
Reserved |
予約 |
|
|
|
|
006-0708 |
|
Reserved |
予約 |
|
|
|
|
006-0709 |
|
Reserved |
予約 |
|
|
|
|
006-0710 |
|
Reserved |
予約 |
|
|
|
|
006-0711 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The principal ID provided in the arguments does not match either the INVALID_PRINCIPALID or the principal ID on the console. |
引数で与えた principalId が、INVALID_PRINCIPALID とも本体のプリンシパル ID とも一致しませんでした。 |
QERROR(FPD,InvalidPrincipalID) |
QERROR(FPD,InvalidPrincipalID) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0712 |
|
Reserved |
予約 |
|
|
|
|
006-0713 |
|
Reserved |
予約 |
|
|
|
|
006-0714 |
|
Reserved |
予約 |
|
|
|
|
006-0715 |
|
Reserved |
予約 |
|
|
|
|
006-0716 |
|
Reserved |
予約 |
|
|
|
|
006-0717 |
|
Reserved |
予約 |
|
|
|
|
006-0718 |
|
Reserved |
予約 |
|
|
|
|
006-0719 |
|
Reserved |
予約 |
|
|
|
|
006-0720 |
An error has occurred.
Turn off the power and try again.
For help, visit support.nintendo.com. |
An error occurred during file I/O. |
ファイル入出力でエラーが発生しました。 |
DESCRIPTION_FILE_IO_ERROR |
DESCRIPTION_FILE_IO_ERROR |
• Cycle the power off/on and try again. • Contact Nintendo. |
・電源を切ってやり直す ・弊社窓口へ問い合わせ |
006-0721 |
Online Interaction is restricted by Parental Controls. |
Did not log in, because P2P communication is restricted by Parental Controls. |
ペアレンタルコントロールで P2P 通信が制限されているため、ログインしませんでした。 |
DESCRIPTION_P2P_INTERNET_PROHIBITED |
DESCRIPTION_P2P_INTERNET_PROHIBITED |
• Unrestrict via Parental Controls in System Settings. |
・本体メニューから「保護者による使用制限」の制限を解除する |
006-0722 |
|
Reserved |
予約 |
|
|
|
|
006-0800 |
|
Reserved |
予約 |
|
|
|
|
006-0801 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Authentication errors. |
認証エラー |
DESCRIPTION_AUTHENTICATION_NAS_AUTHENTICATE_ERROR QERROR(Authentication, NASAuthenticateError) |
DESCRIPTION_AUTHENTICATION_NAS_AUTHENTICATE_ERROR QERROR(Authentication, NASAuthenticateError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0802 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Could not parse the token received from the authentication server. |
認証サーバから受け取ったトークンが解釈できませんでした。 |
DESCRIPTION_AUTHENTICATION_TOKEN_PARSE_ERROR QERROR(Authentication, TokenParseError) |
DESCRIPTION_AUTHENTICATION_TOKEN_PARSE_ERROR QERROR(Authentication, TokenParseError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0803 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
HTTP connection preprocessing failed. |
HTTP コネクションの前処理に失敗しました。 |
DESCRIPTION_AUTHENTICATION_HTTP_CONNECTION_ERROR QERROR(Authentication, HttpConnectionError) |
DESCRIPTION_AUTHENTICATION_HTTP_CONNECTION_ERROR QERROR(Authentication, HttpConnectionError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0804 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Authentication server hostname resolution failed. This error also occurs when attempting to authenticate when not connected to the network. |
認証サーバのホスト名の解決に失敗しました。ネットワークに接続できない状態で認証を試みてもこのエラーになります。 |
DESCRIPTION_AUTHENTICATION_HTTP_DNS_ERROR QERROR(Authentication, HttpDNSError) |
DESCRIPTION_AUTHENTICATION_HTTP_DNS_ERROR QERROR(Authentication, HttpDNSError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0805 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Could not get HTTP proxy settings. |
HTTP プロキシの設定が取得できませんでした。 |
DESCRIPTION_AUTHENTICATION_HTTP_GET_PROXY_SETTING QERROR(Authentication, HttpGetProxySetting) |
DESCRIPTION_AUTHENTICATION_HTTP_GET_PROXY_SETTING QERROR(Authentication, HttpGetProxySetting) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0806 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Token expired. |
トークンの期限が切れています。 |
DESCRIPTION_AUTHENTICATION_TOKEN_EXPIRED QERROR(Authentication, TokenExpired) |
DESCRIPTION_AUTHENTICATION_TOKEN_EXPIRED QERROR(Authentication, TokenExpired) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0807 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Token authentication failed. |
トークンの認証に失敗しました。 |
DESCRIPTION_AUTHENTICATION_VALIDATION_FAILED QERROR(Authentication, ValidationFailed) |
DESCRIPTION_AUTHENTICATION_VALIDATION_FAILED QERROR(Authentication, ValidationFailed) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0808 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
Invalid token parameter. |
トークンのパラメータが無効です。 |
DESCRIPTION_AUTHENTICATION_INVALID_PARAM QERROR(Authentication, InvalidParam) |
DESCRIPTION_AUTHENTICATION_INVALID_PARAM QERROR(Authentication, InvalidParam) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0809 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
The token and user PID did not match. |
トークンとユーザの PID が一致しませんでした。 |
DESCRIPTION_AUTHENTICATION_PRINCIPAL_ID_UNMATCHED QERROR(Authentication, PrincipalIdUnmatched) |
DESCRIPTION_AUTHENTICATION_PRINCIPAL_ID_UNMATCHED QERROR(Authentication, PrincipalIdUnmatched) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0810 |
Unable to connect to the server. Please try again later.
For help, visit support.nintendo.com. |
The migration count did not match. |
引越し回数が一致しませんでした。 |
DESCRIPTION_AUTHENTICATION_MOVE_COUNT_UNMATCH QERROR(Authentication, MoveCountUnmatch) |
DESCRIPTION_AUTHENTICATION_MOVE_COUNT_UNMATCH QERROR(Authentication, MoveCountUnmatch) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0811 |
The server is currently undergoing maintenance. We apologize for any inconvenience. Please try again later.
To learn more about maintenance, visit support.nintendo.com. |
The server is down for maintenance. |
サーバがメンテナンス中です。 |
DESCRIPTION_AUTHENTICATION_UNDER_MAINTENANCE QERROR(Authentication, UnderMaintenance) |
DESCRIPTION_AUTHENTICATION_UNDER_MAINTENANCE QERROR(Authentication, UnderMaintenance) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0812 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unused. |
使用されていません。 |
DESCRIPTION_AUTHENTICATION_UNSUPPORTED_VERSION QERROR(Authentication, UnsupportedVersion) |
DESCRIPTION_AUTHENTICATION_UNSUPPORTED_VERSION QERROR(Authentication, UnsupportedVersion) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0813 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The game server cannot be used because it is earlier than the version required by the client. The game server needs to be updated. |
ゲームサーバのバージョンがクライアントの要求バージョン未満のために使用できません。 ゲームサーバの更新が必要です。 |
DESCRIPTION_AUTHENTICATION_SERVER_VERSION_IS_OLD QERROR(Authentication, ServerVersionIsOld) |
DESCRIPTION_AUTHENTICATION_SERVER_VERSION_IS_OLD QERROR(Authentication, ServerVersionIsOld) |
• Update the game server. |
・ゲームサーバを更新 |
006-0814 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unknown error. |
不明なエラーです。 |
QERROR(Authentication, Unknown) |
QERROR(Authentication, Unknown) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-0815 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The NEX version cannot be used because it does not satisfy the server version requirement. |
NEXのバージョンがサーバーの要求バージョン未満のために使用できません。 |
QERROR(Authentication, ClientVersionIsOld) |
QERROR(Authentication, ClientVersionIsOld) |
• Update the application's NEX library. |
・アプリケーションの NEX ライブラリを更新 |
006-0901 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_FACADE_NOT_INITIALIZED |
SYSTEMERROR_FACADE_NOT_INITIALIZED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0902 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Insufficient memory to carry out the operation. |
オペレーションを実行するためのメモリが不足しています。 |
SYSTEMERROR_GEN_NOT_ENOUGH_MEM |
SYSTEMERROR_GEN_NOT_ENOUGH_MEM |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0903 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_ILLEGAL_ACCESS |
SYSTEMERROR_GEN_ILLEGAL_ACCESS |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0904 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Not used on the CTR system. |
CTRでは使われません。 |
SYSTEMERROR_GEN_WIN32_ERROR |
SYSTEMERROR_GEN_WIN32_ERROR |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0905 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_INDEX_OOB |
SYSTEMERROR_GEN_INDEX_OOB |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0906 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_DUPLICATED_KEY |
SYSTEMERROR_GEN_DUPLICATED_KEY |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0907 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_ITEM_NOT_DELETED |
SYSTEMERROR_GEN_ITEM_NOT_DELETED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0908 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_ITEM_NOT_FOUND |
SYSTEMERROR_GEN_ITEM_NOT_FOUND |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0909 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_END_OF_COLLECTION |
SYSTEMERROR_GEN_END_OF_COLLECTION |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0910 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_OBJ_NOT_INIT |
SYSTEMERROR_GEN_OBJ_NOT_INIT |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0911 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_NOT_IMPLEMENTED |
SYSTEMERROR_GEN_NOT_IMPLEMENTED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0912 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_OUT_OF_ID |
SYSTEMERROR_GEN_OUT_OF_ID |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0913 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_INTERNAL |
SYSTEMERROR_GEN_INTERNAL |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0914 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Timeout. |
タイムアウト。 |
SYSTEMERROR_GEN_TIMEOUT |
SYSTEMERROR_GEN_TIMEOUT |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-0915 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_CHILDPROCESS_FAILED |
SYSTEMERROR_GEN_CHILDPROCESS_FAILED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0916 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The operation was called in the wrong context. |
誤ったコンテクストでオペレーション呼び出しがなされました。 |
SYSTEMERROR_GEN_INVALID_OPERATION |
SYSTEMERROR_GEN_INVALID_OPERATION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0917 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to create multiple instances of NetZ or other object. |
NetZインスタンス等を複数個作成しようとしました。 |
SYSTEMERROR_GEN_MULTIPLE_INSTANCES |
SYSTEMERROR_GEN_MULTIPLE_INSTANCES |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0918 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_MULTIPLE_EXCEPTION_HANDLER |
SYSTEMERROR_GEN_MULTIPLE_EXCEPTION_HANDLER |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0919 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to use a product that is past its expiration date. |
使用期限の切れた製品を使用しようとしています。 |
SYSTEMERROR_GEN_EXPIRED |
SYSTEMERROR_GEN_EXPIRED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0920 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
A method was called with parameters that are out of range. |
範囲外のパラメータによってメソッド呼び出しが行われました。 |
SYSTEMERROR_GEN_OUT_OF_RANGE |
SYSTEMERROR_GEN_OUT_OF_RANGE |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0921 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_ASSERTION_FAILED |
SYSTEMERROR_GEN_ASSERTION_FAILED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0922 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_GEN_DEADLOCK_DETECTED |
SYSTEMERROR_GEN_DEADLOCK_DETECTED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0923 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
NetZ is not initialized. |
NetZが未初期化です。 |
SYSTEMERROR_GEN_NOT_INITIALIZED |
SYSTEMERROR_GEN_NOT_INITIALIZED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0924 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An invalid parameter, such as a null pointer, was passed to a method. |
例えばNULLポインタのような、無効なパラメータがメソッドに与えられました。 |
SYSTEMERROR_GEN_INVALID_PARAMETER |
SYSTEMERROR_GEN_INVALID_PARAMETER |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0925 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid input was passed to a method. |
無効な入力がメソッドに渡されました。 |
SYSTEMERROR_GEN_IO_ERROR |
SYSTEMERROR_GEN_IO_ERROR |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0926 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The product key does not exist or is invalid. |
プロダクトキーが存在しないか、無効です。 |
SYSTEMERROR_GEN_INVALID_PRODUCT_KEY |
SYSTEMERROR_GEN_INVALID_PRODUCT_KEY |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0927 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to read data past the end of the buffer. |
バッファの末尾からデータを取り出そうとしました。 |
SYSTEMERROR_GEN_BUFFER_EXTRACTION_OVERFLOW |
SYSTEMERROR_GEN_BUFFER_EXTRACTION_OVERFLOW |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0928 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The timeout value is invalid. |
タイムアウト値が無効です。 |
SYSTEMERROR_GEN_INVALID_WAIT |
SYSTEMERROR_GEN_INVALID_WAIT |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0929 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Access to the specified resource was denied. |
指定されたリソースへのアクセスは拒絶されました。 |
SYSTEMERROR_GEN_ACCESS_DENIED |
SYSTEMERROR_GEN_ACCESS_DENIED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0930 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The operation was denied. |
オペレーションは拒絶されました。 |
SYSTEMERROR_GEN_OP_DENIED |
SYSTEMERROR_GEN_OP_DENIED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0931 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Warning. This error can be ignored. |
警告。無視してよい。 |
SYSTEMERROR_GEN_INVALID_OPERATION_WARNING |
SYSTEMERROR_GEN_INVALID_OPERATION_WARNING |
• The application is free to ignore this error. |
・アプリケーションはこのエラーを無視しても問題ない |
006-0932 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
CTR-specific error. |
CTR固有のエラーです。 |
SYSTEMERROR_GEN_CTR_ERROR |
SYSTEMERROR_GEN_CTR_ERROR |
•Fix the application. (Fix this error during development.) •Also call the GetLastCtr function and get the nn::Result value. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・続けてGetLastCtr()を呼び出し、nn::Result値を取得してください。 |
006-0936 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Warning. This error can be ignored. |
警告。無視してよい。 |
SYSTEMERROR_TRANSPORT_SOCKET_SEND_WARNING |
SYSTEMERROR_TRANSPORT_SOCKET_SEND_WARNING |
• The application is free to ignore this error. |
・アプリケーションはこのエラーを無視しても問題ない |
006-0951 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
A function that is only supposed to be called on a duplication master was called on a duplica. |
デュプリケーションマスターに対してのみ呼ぶべき関数を、デュプリカに対して呼び出しました。 |
SYSTEMERROR_OBJDUP_INVALID_ON_DUPLICA |
SYSTEMERROR_OBJDUP_INVALID_ON_DUPLICA |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0952 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
A function that is only supposed to be called on a duplica was called on a duplication master. |
デュプリカに対してのみ呼ぶべき関数を、デュプリケーションマスターに対して呼び出しました。 |
SYSTEMERROR_OBJDUP_INVALID_ON_MASTER |
SYSTEMERROR_OBJDUP_INVALID_ON_MASTER |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0953 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
A method was called that might put an object into an invalid state. |
オブジェクトを無効な状態にしかねないメソッドを呼び出しました。 |
SYSTEMERROR_OBJDUP_INVALID_PROPERTY_TRANSITION |
SYSTEMERROR_OBJDUP_INVALID_PROPERTY_TRANSITION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0954 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to call a duplicated object method that does not exist. |
存在しないDuplicated Objectメソッドを呼び出そうとしています。 |
SYSTEMERROR_OBJDUP_UNDEFINED_CALLBACK |
SYSTEMERROR_OBJDUP_UNDEFINED_CALLBACK |
• Fix the application. (Fix this error during development.) ・ Double-check the DDL file. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・DDLファイルを再確認してください。 |
006-0955 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Duplicated object could not be found. |
Duplicated Object が見つかりません。 |
SYSTEMERROR_OBJDUP_DO_NOT_FOUND Error handling differs based on where the error occurs. If it occurred in Session::JoinSession: --> Show the error code. If it occurred elsewhere: --> Fix the application. (Fix this error during the development stage.) |
SYSTEMERROR_OBJDUP_DO_NOT_FOUND 対処方法はエラーの発生箇所によって変わります。 Session::JoinSession で発生した場合 →エラーコードを表示 上記以外の箇所で発生した場合 →アプリケーションプログラムの修正 (開発段階で修正されるべきエラー) |
• Fix the application. (Fix this error during development.) (For more information about handling this error for developers, see the Comments column.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) (開発者向けの対処方法は備考欄を参照) |
006-0956 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Incorrect argument passed to function. |
関数に渡す引数が誤っています。 |
SYSTEMERROR_OBJDUP_INVALID_PARAMETER |
SYSTEMERROR_OBJDUP_INVALID_PARAMETER |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0957 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to migrate to an invalid location. |
無効なロケーションへのマイグレーションを試みました。 |
SYSTEMERROR_OBJDUP_CANNOT_EMIGRATE |
SYSTEMERROR_OBJDUP_CANNOT_EMIGRATE |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0958 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid duplicate object construction method. |
Duplicated Objectの作成方法を誤っています。 |
SYSTEMERROR_OBJDUP_INVALID_CONSTRUCTION |
SYSTEMERROR_OBJDUP_INVALID_CONSTRUCTION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0959 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The publish function was called multiple times. |
Publish()を複数回呼び出しました。 |
SYSTEMERROR_OBJDUP_ALREADY_PUBLISHED |
SYSTEMERROR_OBJDUP_ALREADY_PUBLISHED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0960 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
No callback for this dataset. |
データセットに対応したコールバックが存在しません。 |
SYSTEMERROR_MISSING_DATASET_CALLBACK |
SYSTEMERROR_MISSING_DATASET_CALLBACK |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0961 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The "well-known" handle is not initialized. |
well-knownハンドルが未初期化です。 |
SYSTEMERROR_OBJDUP_WKHANDLE_NOT_INITIALIZED |
SYSTEMERROR_OBJDUP_WKHANDLE_NOT_INITIALIZED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0962 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The "well-known" handle was created. |
well-knownハンドルは作成されています。 |
SYSTEMERROR_OBJDUP_WKHANDLE_WERE_CREATED |
SYSTEMERROR_OBJDUP_WKHANDLE_WERE_CREATED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0963 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The duplicated object and the DO handle do not match. |
Duplicated ObjectとDOハンドルの参照が一致しません。 |
SYSTEMERROR_OBJDUP_MISMATCHED_DOCLASS |
SYSTEMERROR_OBJDUP_MISMATCHED_DOCLASS |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0964 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Two or more "well-known" handles were created. |
well-knownハンドルが2回以上作成されました。 |
SYSTEMERROR_OBJDUP_WKHANDLE_EXISTS |
SYSTEMERROR_OBJDUP_WKHANDLE_EXISTS |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0965 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Cannot publish duplicated object. |
Duplicated ObjectをPublishできません。 |
SYSTEMERROR_OBJDUP_CANNOT_PUBLISH |
SYSTEMERROR_OBJDUP_CANNOT_PUBLISH |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0966 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Station not found. |
ステーションが見つかりません。 |
SYSTEMERROR_OBJDUP_STATION_NOT_FOUND |
SYSTEMERROR_OBJDUP_STATION_NOT_FOUND |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0967 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Session's Create and Join functions were called more than once. |
セッションのCreateやJoinを2回以上繰り返そうとしています。 |
SYSTEMERROR_DC_CLUSTER_REDEFINITION |
SYSTEMERROR_DC_CLUSTER_REDEFINITION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0968 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The join request was denied from the session. |
セッションからJoinが拒絶されました。 |
SYSTEMERROR_DC_CLUSTER_JOIN_DENIED |
SYSTEMERROR_DC_CLUSTER_JOIN_DENIED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0969 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The join failed due to temporary network problems. |
ネットワークにおける一時的な問題により、Joinが失敗しました。 |
SYSTEMERROR_DC_CLUSTER_JOIN_FAILED |
SYSTEMERROR_DC_CLUSTER_JOIN_FAILED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0970 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_DC_MISMATCHED_BARRIER_ID |
SYSTEMERROR_DC_MISMATCHED_BARRIER_ID |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0971 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
SYSTEMERROR_DC_BARRIER_TIMEOUT |
SYSTEMERROR_DC_BARRIER_TIMEOUT |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-0972 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The session is not initialized. |
セッションが未初期化です。 |
SYSTEMERROR_DC_CLUSTER_NOT_INITIALIZED |
SYSTEMERROR_DC_CLUSTER_NOT_INITIALIZED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0973 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An operation that can only be carried out on a session master was attempted on something other than a session master. |
セッションマスターに対してのみ実行可能なオペレーションをセッションマスター以外で実行しました。 |
SYSTEMERROR_DC_NOT_CLUSTER_MASTER |
SYSTEMERROR_DC_NOT_CLUSTER_MASTER |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0974 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid state transition occurred. |
無効な状態遷移が発生しました。 |
SYSTEMERROR_DC_INVALID_STATE_TRANSITION |
SYSTEMERROR_DC_INVALID_STATE_TRANSITION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0975 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Already called the Session class's CreateSession, JoinSession, or CreateOrJoinSession functions. |
すでに Sessionクラスの CreateSession()、JoinSession() または CreateOrJoinSession() を呼び出しています。 |
SYSTEMERROR_DC_CLUSTER_ALREADY_INITIALIZED |
SYSTEMERROR_DC_CLUSTER_ALREADY_INITIALIZED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0976 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
No transport to the specified URL. |
指定されたURLへのトランスポートが存在しません。 |
SYSTEMERROR_OBJDUP_TRANSPORT_NOT_FOUND |
SYSTEMERROR_OBJDUP_TRANSPORT_NOT_FOUND |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-0978 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Reliable communication failure (warning). |
Reliable送信の失敗(Warningレベル)。 |
SYSTEMERROR_OBJDUP_RELIABLE_SEND_WARNING |
SYSTEMERROR_OBJDUP_RELIABLE_SEND_WARNING |
• The application is free to ignore this error. |
・アプリケーションはこのエラーを無視しても問題ない |
006-1001 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_OUT_OF_BOUNDARY |
DESCRIPTION_OUT_OF_BOUNDARY |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1002 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_DUPLICATED_KEY |
DESCRIPTION_DUPLICATED_KEY |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1003 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_ITEM_NOT_FOUND |
DESCRIPTION_ITEM_NOT_FOUND |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1004 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_END_OF_COLLECTION |
DESCRIPTION_END_OF_COLLECTION |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1005 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_OBJ_NOT_INIT |
DESCRIPTION_OBJ_NOT_INIT |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1006 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_NOT_IMPLEMENTED |
DESCRIPTION_NOT_IMPLEMENTED |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1007 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Timeout. |
タイムアウト。 |
DESCRIPTION_TIMEOUT |
DESCRIPTION_TIMEOUT |
• Handle in the application. |
・アプリケーション側でハンドリング |
006-1009 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The operation was called in the wrong context. |
誤ったコンテクストでオペレーション呼び出しがなされました。 |
DESCRIPTION_INVALID_OPERATION |
DESCRIPTION_INVALID_OPERATION |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1010 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to create multiple instances of NetZ or other object. |
NetZインスタンス等を複数個作成しようとしました。 |
DESCRIPTION_MULTIPLE_INSTANCES |
DESCRIPTION_MULTIPLE_INSTANCES |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1012 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
A method was called with parameters that are out of range. |
範囲外のパラメータによってメソッド呼び出しが行われました。 |
DESCRIPTION_OUT_OF_RANGE |
DESCRIPTION_OUT_OF_RANGE |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1013 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An invalid parameter, such as a null pointer, was passed to a method. |
例えばNULLポインタのような、無効なパラメータがメソッドに与えられました。 |
DESCRIPTION_INVALID_PARAMETER |
DESCRIPTION_INVALID_PARAMETER |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1015 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Attempted to read data past the end of the buffer. |
バッファの末尾からデータを取り出そうとしました。 |
DESCRIPTION_BUFFER_EXTRACTION_OVERFLOW |
DESCRIPTION_BUFFER_EXTRACTION_OVERFLOW |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1016 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The timeout value is invalid. |
タイムアウト値が無効です。 |
DESCRIPTION_INVALID_WAIT |
DESCRIPTION_INVALID_WAIT |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1017 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Access to the specified resource was denied. |
指定されたリソースへのアクセスは拒絶されました。 |
DESCRIPTION_ACCESS_DENIED |
DESCRIPTION_ACCESS_DENIED |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1020 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Either a UDS client attempted to create a session, or a UDS master attempted to join a session. |
UDS Clientがセッションを作成しようとしたり、逆にUDS Masterがセッションに合流しようとしました。 |
DESCRIPTION_ROLE_MISMATCH |
DESCRIPTION_ROLE_MISMATCH |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1021 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_INVALID_OPERATION_WARNING |
DESCRIPTION_INVALID_OPERATION_WARNING |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1023 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラーです。 |
DESCRIPTION_RELIEABLE_SEND_WARNING |
DESCRIPTION_RELIEABLE_SEND_WARNING |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1024 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Duplicated object could not be found. |
Duplicated Object が見つかりません。 |
DESCRIPTION_OBJDUP_DO_NOT_FOUND |
DESCRIPTION_OBJDUP_DO_NOT_FOUND |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1025 |
|
Reserved |
予約 |
|
|
|
|
006-1026 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Insufficient memory. |
メモリ不足。 |
DESCRIPTION_OUT_OF_MEMORY |
DESCRIPTION_OUT_OF_MEMORY |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1027 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Failed to send via a socket. |
Socket通信の送信が失敗。 |
DESCRIPTION_SOCKET_SEND_WARNING |
DESCRIPTION_SOCKET_SEND_WARNING |
• The application is free to ignore this error. |
・アプリケーションはこのエラーを無視しても問題ない |
006-1028 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid state when a duplicated object was added. |
Duplicated Objectが追加された時、その状態が不正でした。 |
DESCRIPTION_INVALID_NEW_STATION |
DESCRIPTION_INVALID_NEW_STATION |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1100 |
|
Reserved |
予約 |
|
|
|
|
006-1101 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The ranking library is not initialized. |
ランキングライブラリが初期化されていません。 |
DESCRIPTION_STORAGEBASE_NOT_INITIALIZED QERROR(Ranking, NotInitialized) |
DESCRIPTION_STORAGEBASE_NOT_INITIALIZED QERROR(Ranking, NotInitialized) |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1102 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid argument. |
引数が不正。 |
DESCRIPTION_STORAGEBASE_INVALID_ARGUMENT QERROR(Ranking, InvalidArgument) |
DESCRIPTION_STORAGEBASE_INVALID_ARGUMENT QERROR(Ranking, InvalidArgument) |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1103 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Data update failed. |
データの更新が失敗。 |
DESCRIPTION_STORAGEBASE_REGISTRATION_ERROR QERROR(Ranking, RegistrationError) |
DESCRIPTION_STORAGEBASE_REGISTRATION_ERROR QERROR(Ranking, RegistrationError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1104 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Not activated. |
アクティベートされていません。 |
|
|
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1105 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Data does not exist. |
データは存在しません。 |
DESCRIPTION_STORAGEBASE_NOT_FOUND QERROR(Ranking, NotFound) |
DESCRIPTION_STORAGEBASE_NOT_FOUND QERROR(Ranking, NotFound) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1106 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid score. |
スコアが不正。 |
DESCRIPTION_STORAGEBASE_INVALID_SCORE QERROR(Ranking, InvalidScore) |
DESCRIPTION_STORAGEBASE_INVALID_SCORE QERROR(Ranking, InvalidScore) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1107 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid data size. |
データサイズが不正。 |
DESCRIPTION_STORAGEBASE_INVALID_DATA_SIZE QERROR(Ranking, InvalidDataSize) |
DESCRIPTION_STORAGEBASE_INVALID_DATA_SIZE QERROR(Ranking, InvalidDataSize) |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1108 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
(Not used.) |
(未使用) |
|
|
|
|
006-1109 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
No access rights. |
アクセス権がありません。 |
DESCRIPTION_STORAGEBASE_PERMISSION_DENIED QERROR(Ranking, PermissionDenied) |
DESCRIPTION_STORAGEBASE_PERMISSION_DENIED QERROR(Ranking, PermissionDenied) |
• Fix the application. (Fix this error during development.) |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) |
006-1110 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
There are inconsistencies in the rankings database on the server. |
サーバ上のランキングDBに不整合が起こっています。 |
DESCRIPTION_STORAGEBASE_UNKNOWN QERROR(Ranking, Unknown) |
DESCRIPTION_STORAGEBASE_UNKNOWN QERROR(Ranking, Unknown) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1111 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
(Not used.) |
(未使用) |
DESCRIPTION_STORAGEBASE_NOT_IMPLEMENTED QERROR(Ranking, NotImplemented) |
DESCRIPTION_STORAGEBASE_NOT_IMPLEMENTED QERROR(Ranking, NotImplemented) |
|
|
006-1201 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unknown error. |
不明なエラー。 |
QERROR(DataStore, Unknown) |
QERROR(DataStore, Unknown) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1202 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid argument. |
引数が不正。 |
QERROR(DataStore, InvalidArgument) |
QERROR(DataStore, InvalidArgument) |
• Fix the application. (Fix this error during development.) ・If this occurs, contact Nintendo support at support@noa.com. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・発生した場合は弊社窓口へ問い合わせ |
006-1203 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
No access rights. |
アクセス権限がない。 |
QERROR(DataStore, PermissionDenied) |
QERROR(DataStore, PermissionDenied) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1204 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The specified data ID was not found. |
指定したデータIDが見つかない。 |
QERROR(DataStore, NotFound) |
QERROR(DataStore, NotFound) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1205 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
(Not used.) |
(未使用) |
|
|
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1206 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
This error is still under review and cannot be accessed. |
審査中のため参照不可。 |
QERROR(DataStore, UnderReviewing) |
QERROR(DataStore, UnderReviewing) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1207 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Expired. |
期限切れ。 |
QERROR(DataStore, Expired) |
QERROR(DataStore, Expired) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1208 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An invalid check token was specified. |
指定したチェックトークンが不正。 |
QERROR(DataStore, InvalidCheckToken) |
QERROR(DataStore, InvalidCheckToken) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1209 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Failed to load a system file. |
システムファイルの読み込みに失敗。 |
QERROR(DataStore, SystemFileError) |
QERROR(DataStore, SystemFileError) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1210 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The number of items that can be batch processed has been exceeded. |
一括処理できる数を超えている。 |
QERROR(DataStore, OverCapacity) |
QERROR(DataStore, OverCapacity) |
• Fix the application. (Fix this error during development.) ・If this occurs, contact Nintendo support at support@noa.com. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・発生した場合は弊社窓口へ問い合わせ |
006-1211 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The requested operation is not allowed. |
要求された操作は許可されていない。 |
QERROR(DataStore, OperationNotAllowed) |
QERROR(DataStore, OperationNotAllowed) |
• Fix the application. (Fix this error during development.) ・If this occurs, contact Nintendo support at support@noa.com. |
・アプリケーションプログラムの修正(開発段階で修正されるべきエラー) ・発生した場合は弊社窓口へ問い合わせ |
006-1212 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The password is incorrect. |
パスワードが間違っている。 |
QERROR(DataStore, InvalidPassword) |
QERROR(DataStore, InvalidPassword) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1213 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The value does not match. |
値が一致しない。 |
QERROR(DataStore, ValueNotEqual) |
QERROR(DataStore, ValueNotEqual) |
•Handle in the application. |
・アプリケーションがハンドリング |
006-1280 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
An unused consumable ticket is not available. |
未使用の消費型サービス利用券の権利がない |
QERROR (DataStore, NotAvailableTicket) |
QERROR (DataStore, NotAvailableTicket) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1281 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (DataStore, DuplicatedMusic) |
QERROR (DataStore, DuplicatedMusic) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1282 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (DataStore, MusicNotFound) |
QERROR (DataStore, MusicNotFound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1283 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (DataStore, FastPassNotAvailable) |
QERROR (DataStore, FastPassNotAvailable) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1284 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Fast pass over limit. |
サービスの上限を超えた |
QERROR (DataStore, FastPassOverLimit) |
QERROR (DataStore, FastPassOverLimit) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1301 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
QERROR(Subscription, Unknown) |
QERROR(Subscription, Unknown) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1302 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Subscription, InvalidArgument) |
QERROR(Subscription, InvalidArgument) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1303 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Subscription, AddTargetLimitExceeded) |
QERROR(Subscription, AddTargetLimitExceeded) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1304 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The specified data was not found. |
指定したデータが見つからない。 |
QERROR(Subscription, Unknown) |
QERROR(Subscription, Unknown) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1305 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Subscription, GroupLimitExceeded) |
QERROR(Subscription, GroupLimitExceeded) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1401 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
QERROR(Rating, Unknown) |
QERROR(Rating, Unknown) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1402 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Rating, InvalidArgument) |
QERROR(Rating, InvalidArgument) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1403 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Rating, AlreadyExisting) |
QERROR(Rating, AlreadyExisting) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1404 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid parameter. |
パラメータが不正。 |
QERROR(Rating, CallerDoesNotParticipate) |
QERROR(Rating, CallerDoesNotParticipate) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1405 |
|
The specified data was not found. |
指定したデータが見つからない |
QERROR(Rating, NotFound) |
QERROR(Rating, NotFound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1500 |
|
Unknown error. |
不明なエラー。 |
QERROR(ServiceItem, Unknown) |
QERROR(ServiceItem, Unknown) |
• Contact Nintendo support. |
・弊社窓口へ問い合わせ |
006-1501 |
|
Invalid argument. |
引数が不正。 |
QERROR(ServiceItem, InvalidArgument) |
QERROR(ServiceItem, InvalidArgument) |
Handle in the application. |
アプリケーションがハンドリング |
006-1502 |
|
An unknown error occurred during HTTP access to the Nintendo eShop server. |
eShopサーバーへのHTTPアクセスで不明なエラーが発生。 |
QERROR(ServiceItem, EShopUnknownHttpError) |
QERROR(ServiceItem, EShopUnknownHttpError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1503 |
|
Failed to parse the response from the Nintendo eShop server. |
eShopサーバーからのレスポンスのパースに失敗。 |
QERROR(ServiceItem, EShopResponseParseError) |
QERROR(ServiceItem, EShopResponseParseError) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1504 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The user does not own the necessary rights. |
権利を所持していません。 |
QERROR(ServiceItem, NotOwned) |
QERROR(ServiceItem, NotOwned) |
Handle in the application. |
アプリケーションがハンドリング |
006-1505 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The license type is invalid. |
権利種別が不正です。 |
QERROR(ServiceItem, InvalidLimitationType) |
QERROR(ServiceItem, InvalidLimitationType) |
Handle in the application. |
アプリケーションがハンドリング |
006-1506 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The number of remaining consumable tickets is insufficient. |
消費型サービス利用券の残り個数が足りません。 |
QERROR(ServiceItem, InvalidLimitationType) |
QERROR(ServiceItem, InvalidLimitationType) |
Handle in the application. |
アプリケーションがハンドリング |
006-1601 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
QERROR (Shop, Unknown) Unknown error. |
QERROR (Shop, Unknown) 不明なエラー |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1602 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidArgument) Invalid argument. |
QERROR (Shop, InvalidArgument) 引数が不正な場合 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1603 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Internal server error. |
サーバ内部の処理エラー |
QERROR (Shop, InternalError) Internal server error. This error does not normally occur. |
QERROR (Shop, InternalError) サーバ内部の処理エラーが発生した場合。通常は発生しないはず |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1604 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidEBlobFormat) The ticket envelope has an invalid format or is corrupted. |
QERROR (Shop, InvalidEBlobFormat) チケットエンベロープが不正なフォーマットであるか破損している場合 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1605 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidChallenge) An invalid challenge key is included in the ticket envelope. |
QERROR (Shop, InvalidChallenge) チケットエンベロープに不正なチャレンジキーが含まれている場合 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1606 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidCert) The ticket envelope does not contain a valid certificate chain to prove its authenticity. This error does not normally occur. |
QERROR (Shop, InvalidCert) チケットエンベロープにはその正当性を証明する有効な証明書チェーンが含まれていない。通常は発生しないはず |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1607 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidSignature) The ticket envelope does not contain a valid signature. This error does not normally occur. |
QERROR (Shop, InvalidSignature) チケットエンベロープに正当な署名が含まれていない。通常は発生しないはず |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1608 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, InvalidTicket) The ticket information embedded in the ticket envelope is invalid. This error does not normally occur. |
QERROR (Shop, InvalidTicket) チケットエンベロープに埋め込まれたチケット情報が不正。通常は発生しないはず |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1609 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
QERROR (Shop, CatalogNotFound) The specified catalog ID has not been registered. |
QERROR (Shop, CatalogNotFound) 未登録のカタログIDを指定した |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1701 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unexpected error. |
想定外のエラー |
Unknown error |
不明なエラー |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1702 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
Invalid argument |
引数が不正 |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1703 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Exceeds the maximum number of user requests. |
ユーザ実行が可能な回数の上限を超えた |
Exceeds the maximum number of requests. |
リクエストの最大数を超えている |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1704 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Illegal parameter. |
パラメータが不正 |
The specified data was not found. |
指定されたデータが見つかない |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1801 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unknown error. |
不明なエラー |
QERROR(MatchmakeReferee, Unknown) |
QERROR(MatchmakeReferee, Unknown) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1802 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid argument. |
引数が不正 |
QERROR(MatchmakeReferee, InvalidArgument) |
QERROR(MatchmakeReferee, InvalidArgument) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1803 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Already exists. |
既に存在する |
QERROR(MatchmakeReferee, AlreadyExists) |
QERROR(MatchmakeReferee, AlreadyExists) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1804 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Did not participate in the gathering. |
ギャザリングに参加していない |
QERROR(MatchmakeReferee, NotParticipatedRound) |
QERROR(MatchmakeReferee, NotParticipatedRound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1805 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Did not participate in the round. |
ラウンドに参加していない |
QERROR(MatchmakeReferee, NotParticipatedRound) |
QERROR(MatchmakeReferee, NotParticipatedRound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1806 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Stats not found. |
統計情報が見つからない |
QERROR(MatchmakeReferee, StatsNotFound) |
QERROR(MatchmakeReferee, StatsNotFound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1807 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Round not found. |
ラウンドが見つからない |
QERROR(MatchmakeReferee, RoundNotFound) |
QERROR(MatchmakeReferee, RoundNotFound) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1808 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
The round stats calculation process is complete. |
ラウンド集計処理が完了している |
QERROR(MatchmakeReferee, RoundArbitrated) |
QERROR(MatchmakeReferee, RoundArbitrated) |
• Try again later. • Contact Nintendo support. |
・しばらく待ってやり直す ・弊社窓口へ問い合わせ |
006-1901 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Unknown error. |
不明なエラー。 |
QERROR(Subscriber, Unknown) |
QERROR(Subscriber, Unknown) |
Handle in the application. |
アプリケーションがハンドリング |
006-1902 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Invalid argument. |
引数が不正。 |
QERROR(Subscriber, InvalidArgument) |
QERROR(Subscriber, InvalidArgument) |
Handle in the application. |
アプリケーションがハンドリング |
006-1903 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Limit exceeded. |
限界数を超えた。 |
QERROR(Subscriber, OverLimit) |
QERROR(Subscriber, OverLimit) |
Handle in the application. |
アプリケーションがハンドリング |
006-1904 |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
Not permitted. |
権限がない。 |
QERROR(Subscriber, PermissionDenied) |
QERROR(Subscriber, PermissionDenied) |
Handle in the application. |
アプリケーションがハンドリング |
006-general |
An error has occurred. Please try again later.
For help, visit support.nintendo.com. |
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