gx - Api - CommandCacheVSUniformModel Demo

Description

This sample demonstrates the command cache.
It manipulates vertex shader uniforms and caches each object.

Required Environment

None.

How to Use

None.

Notes

None.

Execution Procedure

The following screen is displayed when you run the demo.

Upper screen

The following log is also displayed in debug output.

  ParticleRadius = 0.400000
  ParticleVerticesNum = 256
  ParticleTrianglesNum = 512
Command cache mode (REFER 3d command buffer)

Revision History

2011/02/02
Initial version.

CONFIDENTIAL