gx - Gr - Silhouette Demo

Description

This demo uses the silhouette shader, which is a reserved geometry shader in the GR library, to render silhouettes.

Required Environment

None.

How to Use

Use operations supported by the common framework.

Notes

None.

Execution Procedure

The following screens are displayed when you run the demo. Adjust the stereoscopic image with the 3D depth slider.

The following log is also displayed in debug output.

Initialize Memory
    Main   : 0x08800000 - 0x09C00000
    Device : 0x14000000 - 0x16000000

Revision History

2011/09/27
Added a link to the common framework.
2011/03/14
Added a screenshot of the program running.
2011/02/22
Initial version.

CONFIDENTIAL