gx - Api - CommandCacheVSUniformFrame Demo

Description

This sample demonstrates the command cache.
It manipulates vertex shader uniforms and caches each frame.

Required Environment

None.

How to Use

None.

Notes

None.

Execution Procedure

The following screen is displayed when you run the demo.

Upper screen

The following log is also displayed in debug output.

    ParticleRadius = 0.400000
    ParticleVerticesNum = 256
    ParticleTrianglesNum = 512
Command cache mode (COPY 3d command buffer)
CommandCache : State = COMMAND_CACHE_END_SAVE
    commandListId  = 2
    Copy 3d command buffer
    bufferOffset   = 0, bufferSize  = 12320<
    requestBeginId = 0, requestSize = 0
    modelIndex = 0, totalModelNum = 50

Revision History

2011/02/02
Initial version.

CONFIDENTIAL