CTR-Pia  5.4.3
Game Communication Engine
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reckoning.h
1 /*--------------------------------------------------------------------------------*
2  Copyright (C)Nintendo All rights reserved.
3 
4  These coded instructions, statements, and computer programs contain proprietary
5  information of Nintendo and/or its licensed developers and are protected by
6  national and international copyright laws. They may not be disclosed to third
7  parties or copied or duplicated in any form, in whole or in part, without the
8  prior written consent of Nintendo.
9 
10  The content herein is highly confidential and should be handled accordingly.
11  *--------------------------------------------------------------------------------*/
12 
13 
14 #pragma once
15 
16 
17 /*!
18  @namespace nn::pia::reckoning
19  @brief PiaReckoning の名前空間です。
20  PiaReckoning モジュールは、 PiaClone 上で推測航法を用いて値の共有を行うためのモジュールです。
21  */
22 namespace nn
23 {
24 namespace pia
25 {
26 namespace reckoning
27 {
28 }
29 }
30 } // end of namespace nn::pia::reckoning
31 
32 #include <nn/pia/reckoning/reckoning_Api.h>
33 #include <nn/pia/reckoning/reckoning_ReckoningCloneElement.h>
34 #include <nn/pia/reckoning/reckoning_Vector3f.h>
35 #include <nn/pia/reckoning/reckoning_Simple3dReckoningStrategy.h>