CTR-Pia  5.4.3
Game Communication Engine
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pia_Platform.h
1 /*--------------------------------------------------------------------------------*
2  Copyright (C)Nintendo All rights reserved.
3 
4  These coded instructions, statements, and computer programs contain proprietary
5  information of Nintendo and/or its licensed developers and are protected by
6  national and international copyright laws. They may not be disclosed to third
7  parties or copied or duplicated in any form, in whole or in part, without the
8  prior written consent of Nintendo.
9 
10  The content herein is highly confidential and should be handled accordingly.
11  *--------------------------------------------------------------------------------*/
12 
13 
14 #pragma once
15 
16 #include <nn/pia/pia_Settings.h>
17 
18 #if NN_PIA_CTR
19 #include <nn/pia/platform/pia_PlatformCtr.h>
20 #elif NN_PIA_WIN
21 #include <nn/pia/platform/pia_PlatformWin.h>
22 #elif NN_PIA_CAFE
23 #include <nn/pia/platform/pia_PlatformCafe.h>
24 #elif NN_PIA_NINTENDOSDK
25 #include <nn/pia/platform/pia_PlatformNin.h>
26 #elif NN_PIA_A
27 #include <nn/pia/platform/pia_PlatformA.h>
28 #elif NN_PIA_B
29 #include <nn/pia/platform/pia_PlatformB.h>
30 #else
31 #error "invalid platform"
32 #endif