CTR-Pia  5.4.3
Game Communication Engine
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local.h
1 /*--------------------------------------------------------------------------------*
2  Copyright (C)Nintendo All rights reserved.
3 
4  These coded instructions, statements, and computer programs contain proprietary
5  information of Nintendo and/or its licensed developers and are protected by
6  national and international copyright laws. They may not be disclosed to third
7  parties or copied or duplicated in any form, in whole or in part, without the
8  prior written consent of Nintendo.
9 
10  The content herein is highly confidential and should be handled accordingly.
11  *--------------------------------------------------------------------------------*/
12 
13 
14 #pragma once
15 
16 #include <nn/pia/pia_Definitions.h>
17 
18 /*!
19  @namespace nn::pia::local
20  @brief PiaLocal の名前空間です。
21  PiaLocal はローカル P2P 通信の拡張機能を提供するモジュールです。PiaSession と一緒に使用します。
22  */
23 
24 #include <nn/pia/local/local_Api.h>
25 #include <nn/pia/local/local_LocalFacade.h>
26 #include <nn/pia/local/local_LocalSessionInfo.h>
27 #include <nn/pia/local/local_LocalSessionTypes.h>
28 #include <nn/pia/local/local_LocalSessionStartupSetting.h>
29 
30 #if NN_PIA_CTR
31 #include <nn/pia/local/local_UdsNetworkSetting.h>
32 #include <nn/pia/local/local_UdsNetworkFactory.h>
33 #include <nn/pia/local/local_UdsSessionSearchCriteria.h>
34 #include <nn/pia/local/local_UdsCreateSessionSetting.h>
35 #include <nn/pia/local/local_UdsJoinSessionSetting.h>
36 #include <nn/pia/local/local_UdsUpdateSessionSetting.h>
37 #include <nn/pia/local/local_UdsSessionInfo.h>
38 #endif
39 
40 #if NN_PIA_NINTENDOSDK
41 #include <nn/pia/local/local_LdnNetworkSetting.h>
42 #include <nn/pia/local/local_LdnNetworkFactory.h>
43 #include <nn/pia/local/local_LdnSessionSearchCriteria.h>
44 #include <nn/pia/local/local_LdnCreateSessionSetting.h>
45 #include <nn/pia/local/local_LdnJoinSessionSetting.h>
46 #include <nn/pia/local/local_LdnUpdateSessionSetting.h>
47 #include <nn/pia/local/local_LdnSessionInfo.h>
48 #endif