CTR-Pia  5.4.3
Game Communication Engine
 全て クラス ネームスペース 関数 変数 型定義 列挙型 列挙型の値 ページ
transport.h
1 /*--------------------------------------------------------------------------------*
2  Copyright (C)Nintendo All rights reserved.
3 
4  These coded instructions, statements, and computer programs contain proprietary
5  information of Nintendo and/or its licensed developers and are protected by
6  national and international copyright laws. They may not be disclosed to third
7  parties or copied or duplicated in any form, in whole or in part, without the
8  prior written consent of Nintendo.
9 
10  The content herein is highly confidential and should be handled accordingly.
11  *--------------------------------------------------------------------------------*/
12 
13 
14 #pragma once
15 
16 #include <nn/pia/transport/transport_Definitions.h>
17 
18 /*!
19  @namespace nn::pia::transport
20  @brief PiaTransport の名前空間です。
21  PiaTransport は様々な送受信機能を提供するトランスポート管理モジュールです。PiaSession と組み合わせて使用します。
22  */
23 namespace nn
24 {
25 namespace pia
26 {
27 namespace transport
28 {
29 }
30 }
31 } // end of namespace nn::pia::transport
32 
33 #include <nn/pia/transport/transport_Api.h>
34 #include <nn/pia/transport/transport_Transport.h>
35 #include <nn/pia/transport/transport_StationManager.h>
36 #include <nn/pia/transport/transport_UnreliableProtocol.h>
37 #include <nn/pia/transport/transport_ReliableProtocol.h>
38 #include <nn/pia/transport/transport_ReliableBroadcastProtocol.h>
39 #include <nn/pia/transport/transport_RoundRobinUnreliableProtocol.h>
40 #include <nn/pia/transport/transport_ThreadStreamManager.h>
41 #include <nn/pia/transport/transport_Protocol.h>
42 #include <nn/pia/transport/transport_PacketAnalysisData.h>
43 #include <nn/pia/transport/transport_TransportAnalyzer.h>