CTR Pia  4.11.3
Game Communication Engine
chat.h
1 /*---------------------------------------------------------------------------*
2  Project: Pia
3  File: chat.h
4 
5  Copyright Nintendo. All rights reserved.
6 
7  These coded instructions, statements, and computer programs contain
8  proprietary information of Nintendo of America Inc. and/or Nintendo
9  Company Ltd., and are protected by Federal copyright law. They may
10  not be disclosed to third parties or copied or duplicated in any form,
11  in whole or in part, without the prior written consent of Nintendo.
12  *---------------------------------------------------------------------------*/
13 
14 
15 #pragma once
16 
17 #include <pia/chat/chat_definitions.h>
18 
19 #include <pia/chat/chat_Api.h>
20 #include <pia/chat/chat_VoiceProtocol.h>
21 
22 /*!
23 @namespace nn::pia::chat
24 @brief Represents the <tt>PiaChat</tt> namespace.
25 
26 @date 2015-09-02 Corrected the documentation, which omitted mentioning that <tt>ResultInvalidState</tt> is returned if <tt>Initialize()</tt> is called when <tt>PiaCommon</tt> is not initialized.
27 @date 2013-04-24 Initial version.
28 */
29 namespace nn
30 {
31 namespace pia
32 {
33 namespace chat
34 {
35 }
36 }
37 } // end of namespace nn::pia::chat
Definition: assert.h:115