CTR Pia
4.11.3
Game Communication Engine
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ResultNotInitialized
Indicates that the chat::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the chat::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the chat module is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
PiaCommon
has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this function is not in a callable state. Either preparations have not been made for the call, or the maximum number of participating clients has been reached. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned. -1
The AGC level is not in a state where it can be obtained. ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. EC_VOID
Indicates that the echo cancellation operation mode is not in an obtainable state. –1
The noise suppression level is not in a state where it can be obtained. ResultNotInitialized
Indicates that the chat
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultAllocationFailed
Indicates that the function failed to allocate memory. Consider providing more memory when calling the common::Initialize
function. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the VoiceProtocol
instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was not called between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNoData
There was no audio data to get. Handle appropriately in the application.
ResultNotFound
The client with the specified ID cannot be found. Handle appropriately in the application.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this API function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. An unsupported codec may have been specified. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Communication might not have been started. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that this API was called when the VoiceProtocol
instance was not in an initialized state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the object is not active. (IsActive
returns false
. ) Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the object is not active. (IsActive
returns false
. ) Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the clone::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this object is already registered with CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that a clone element is already registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that this object is already registered with CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this object is already registered with CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultNotSet
Indicates that a clone element is not registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultAlreadyInitialized
Indicates that the instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the object is already registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the object is already registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the object is already registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the object is already registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the state is not STATE_ACTIVE
or the clock is already being regulated. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the station is not communicating or the state is not STATE_INACTIVE
. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that communication is not active. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. The specified AtomicSharingClone
is not registered to this CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultNotSet
Indicates that the object is not registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. The specified ReceiveClone
is not registered to this CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotSet
Indicates that the object is not registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. The specified SendClone
is not registered to this CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultNotSet
Indicates that the object is not registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. The specified AtomicSharingClone
is not registered to this CloneProtocol
. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultNotSet
Indicates that the object is not registered to the specified ID. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the clone::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Specifies that the registered clone cannot send in its current state. Programming error. Fix your program so that this error is not returned.
ResultBufferIsFull
Specifies that the event cannot be raised because the buffer is full. Handle appropriately in the application.
ResultAlreadyInitialized
The module is already initialized. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the registered CloneBase
cannot send in its current state. Programming error. Fix your program so that this error is not returned.
ResultInvalidTiming
Indicates that a value cannot be set at this time. The clock must be advanced to set a value. Handle appropriately in the application.
ResultInvalidState
Indicates that the registered CloneBase
cannot send in its current state. Programming error. Fix your program so that this error is not returned.
ResultInvalidTiming
Indicates that a value cannot be set at this time. The clock must be advanced to set a value. Handle appropriately in the application.
ResultInvalidState
Indicates that the registered CloneBase
cannot send in its current state. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
The function for initializing the common
module has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
The common
module has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was not called between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
The function for initializing the common
module has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
0
The Pia library has not been set up. ResultInvalidArgument
Specifies that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
The module is already initialized. Programming error. Fix your program so that this error is not returned.
ResultMemoryLeak
Returned if a memory leak is suspected. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Returned if the nn::pia::common::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Returned if this function is called at the wrong time. Call the nn::pia::common::EndSetup
function at regular intervals. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Returned if the nn::pia::common::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Returned if this function is called at the wrong time. Call the nn::pia::common::EndSetup
function at regular intervals. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
The common
module has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was not called between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates an invalid argument. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Indicates an invalid argument. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Indicates that an argument is invalid. (For example, a NULL pointer was specified.) Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Indicates that an argument is invalid. (For example, a NULL pointer was specified.) The function also returns this error if pBuffer or the size specified in bufferSize is too small. Programming error. Fix your program so that this error is not returned. ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
The common
module has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was not called between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the common
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the timing at which the CreateInstance
function was called is incorrect. Make this call between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNotInitialized
Indicates that the function for initializing the inet
module has not been called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that there is an error in an argument. Programming error. Fix your program so that this error is not returned. nn::pia::ResultNotInitialized
Indicates that the function for initializing the inet
module has not been called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultAlreadyInitialized
Indicates that the module is already initialized. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that either the buffer pointer is NULL
or the pointer returned by the copied size is NULL
. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that no application-defined data is set. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultBufferShortage
Indicates that the set application-defined data cannot be copied because it is greater in size than the buffer. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that either the buffer pointer was NULL
or the specified data size was too big. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that Session::Startup
is not called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNotInitialized
Indicates that the inet
module is not initialized. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that Session::Startup
is not called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Attempted to construct 21 or more dummy sessions. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultInvalidState
Attempted to delete a session that was not the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNotFound
The session you tried to delete was not found. Handle appropriately in the application.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Attempted to update a session that was not the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNotFound
The session you tried to update was not found. Handle appropriately in the application.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Create a NexFacade
instance, and verify whether NexFacade::Bind
is called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that Session::Startup
is not called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidState
Returned when no StartNatSessionAsync
asynchronous processing is being performed at the time this function is called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Make sure that the buffer in the nn::pia::common::SignatureSetting
instance is at least as large as the original data. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. nn::pia::ResultNotInitialized
Indicates that the inet
module is not initialized. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultSuccess
The asynchronous process succeeded.
nn::pia::ResultInvalidState
Indicates that the RetrieveNotificationDataAsync
function was called at the wrong time, or that the asynchronous process has not completed. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::ResultSuccess
The asynchronous process succeeded.
nn::pia::ResultCancelled
The asynchronous process was canceled. Perform cleanup.
nn::pia::ResultInvalidState
The StartNatSessionAsync
function was called at the wrong time, or the asynchronous process has not completed. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off or there may be a problem with the access point. Reconnect to AC.
nn::pia::ResultNatCheckFailed
The NAT check failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultDnsFailed
DNS resolution failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
ResultSuccess
The asynchronous process succeeded.
nn::pia::ResultInvalidState
Indicates that the UpdateNotificationDataAsync
function was called at the wrong time, or the asynchronous process has not completed. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time or that the NEX thread mode is not supported by Pia. (The Pia library only supports unsafe transport buffer thread mode or unsafe user thread mode. We recommend using unsafe transport buffer thread mode with 3.x versions of NEX. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that the list is NULL
, or the number of values is out of bounds. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidArgument
Indicates that either the buffer pointer is NULL
or the pointer returned by the copied size is NULL
. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that no application-defined data is set. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultBufferShortage
Indicates that the set application-defined data cannot be copied because it is greater in size than the buffer. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that either the buffer pointer was NULL
or the specified data size was too big. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the local
module has not been initialized.
ResultInvalidState
Indicates that the function was called at the wrong time.
ResultNotInitialized
Indicates that the local
module has not been initialized.
ResultInvalidState
Indicates that the function was called at the wrong time.
ResultInvalidState
Indicates that nn::pia::common
has not been initialized.
ResultAlreadyInitialized
Indicates that the module is already initialized.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the local
module is not initialized.
ResultInvalidState
Indicates that the instance was created at the wrong time.
ResultAlreadyExists
Indicates that an instance has already been created.
ResultInvalidState
The state of the session host is invalid.
ResultInvalidArgument
Indicates that an invalid pointer was specified as the storage destination.
ResultInvalidState
Indicates that availability conditions have not been met. ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Or, it was disconnected from the local network. Perform cleanup.
ResultInvalidState
Returned when no ConnectNetworkAsync
asynchronous processing is being performed. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when no ConnectNetworkAsync
asynchronous processing is being performed. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that processes are already running. Alternatively, another asynchronous process is running. Or, the station is already connected. Programming error. Fix your program so that this error is not returned.
ResultDifferentVersion
Indicates a different application version or the local network version of the target network. Perform cleanup.
ResultNotInitialized
Indicates that the local
module is not initialized.
ResultInvalidState
Indicates that the instance was created at the wrong time.
ResultAlreadyExists
Indicates that an instance has already been created.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that processes are already running. Alternatively, another asynchronous process is running. Or, the station is already connected. Programming error. Fix your program so that this error is not returned.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that processes are already running. Alternatively, another asynchronous process is running. Alternatively, the device is not the local network host. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Or, it was disconnected from the local network. Perform cleanup.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that processes are already running. Alternatively, another asynchronous process is running. Alternatively, the local device is the local network host, but host migration is disabled. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNoData
There was no data to get.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultNotInCommunication
In a state where communication is not possible. Either a disconnect will shortly be detected, or host migration is about to begin. The function may succeed if called after host migration completes.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNoData
There was no data to get.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultNotInCommunication
In a state where communication is not possible. Either a disconnect will shortly be detected, or host migration is about to begin. The function may succeed if called after host migration completes.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the communication library is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Alternatively, results cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidNetwork
Indicates that the connection target network was not found. Perform cleanup.
ResultNetworkIsFull
The maximum number of connections has already been exceeded. Perform cleanup.
ResultJoinRequestDenied
The host denied the attempt to join. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultTimeOut
Timed out. It could also be returned when nn::pia::local::UdsConnectNetworkSetting::m_Passphrase
is incorrect. Perform cleanup.
ResultCancelled
Canceled. Perform cleanup.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates that the communication library is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Alternatively, results cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultTimeOut
Timed out. Perform cleanup.
ResultCancelled
Canceled. Perform cleanup.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates that the communication library is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Alternatively, results cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultCancelled
Canceled. Perform cleanup.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates that the communication library is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Alternatively, results cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultCancelled
Canceled. Perform cleanup.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
No information is stored in the local network information list. Alternatively, data cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the communication library is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Alternatively, results cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultNegligibleFault
Canceled.
ResultErrorOccurred
Indicates that an internal error occurred. Perform cleanup.
ResultNotInitialized
Indicates LocalNetwork
has not been started. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotFound
The target station was not found. You might have been disconnected.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that no networks are found. Alternatively, data cannot be obtained in this state. Programming error. Fix your program so that this error is not returned.
ResultNoData
Indicates that information could not be obtained.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultAlreadyInitialized
Indicates that the instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the LocalNetwork
is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that processes are already running. Alternatively, another asynchronous process is running. Alternatively, the system is already connected to the network. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Or, it was disconnected from the local network. Perform cleanup.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidConnection
Indicates that the device entered wireless off mode. Perform cleanup.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultNoData
There was no data to get. Handle appropriately in the application.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultNoData
Indicates that information could not be obtained. Returned only during local communications. Handle appropriately in the application.
ResultInvalidConnection
Indicates that the device entered wireless off mode. You must restart. Returned only during local communications. Perform cleanup.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultNoData
There was no data to get. Handle appropriately in the application.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where data can be retrieved. Programming error. Fix your program so that this error is not returned.
ResultNoData
Indicates that information could not be obtained. Returned only during local communications. Handle appropriately in the application.
ResultInvalidConnection
Indicates that the device entered wireless off mode. You must restart. Returned only during local communications. Perform cleanup.
ResultNotInitialized
Indicates that the reckoning::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the reckoning::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
The module is already initialized. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the object is registered to a CloneBase
. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the object is registered to a CloneBase
. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the registered CloneBase
cannot send in its current state. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the session::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called again during setup. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the session::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the common
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the function has already been executed and initialization has completed. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Returned when no JoinMeshAsync
asynchronous processing is being performed. Programming error. Fix your program so that this error is not returned. ResultMeshConnectionIsLost
The Mesh
is in an incommunicable state. Perform cleanup. ResultNotInitialized
Indicates that the session
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. This error is returned when the function is executed outside calls to the nn::pia::session::BeginSetup
and nn::pia::session::EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that the settings specified in the argument are invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when called by a station other than the mesh host or when another asynchronous process has already started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that relay connections are disabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
The specified StationIndex
is invalid, or the pointer specified in the arguments is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Returned when CreateMeshAsync
is called at the wrong time. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned. ResultCancelled
The asynchronous process was canceled. Perform cleanup.
ResultInvalidState
Returned when the station is not in a connection-ready state. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
ResultStationConnectionFailed
The connection process failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultStationConnectionNatTraversalFailedUnknown
The NAT traversal connection process failed. The NAT type is unknown. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultNatTraversalFailedBothEim
The NAT traversal connection process failed. The NAT type was EIM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultNatTraversalFailedLocalEimRemoteEdm
The NAT traversal connection process failed. The NAT type was EIM for the local station and EDM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultNatTraversalFailedLocalEdmRemoteEim
The NAT traversal connection process failed. The NAT type was EDM for the local station and EIM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultNatTraversalFailedBothEdm
The NAT traversal connection process failed. The NAT type was EDM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultNatTraversalRequestTimeout
The NAT traversal connection process failed. The NAT traversal request timed out. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
ResultJoinRequestDenied
The mesh host denied the connection request. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultMeshIsFull
Failed to join the mesh because it was full. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultRelayFailedNoCandidate
The relay connection failed because there were no relay route candidates. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultRelayFailedRttLimit
The relay connection failed because the relay route RTT limit was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultRelayFailedRelayNumLimit
The relay connection failed because the limit on the number of relay route relay requests was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultRelayFailedUnknown
The relay connection failed. (Details unknown.) Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
ResultInvalidSystemMessage
The process was canceled because an invalid response was received from the mesh host. Programming error. Fix your program so that this error is not returned.
ResultIncompatibleFormat
Indicates that the peer is using an incompatible communication format. Returned when you try to communicate with a ROM that uses a different version of Pia that does not have communication compatibility. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the instance has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. It is possible that the function was called while the bitrate detection feature was disabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the mesh has already been joined or another asynchronous process has already been started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that a node other than the mesh host called the function. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that the StationId
specified in the arguments belongs to the mesh host, or that no station in the mesh has that ID. Programming error. Fix your program so that this error is not returned.
ResultInProgress
Indicates that the process to kick the station having the StationId
specified in the arguments has already started. Handle appropriately in the application.
ResultBufferIsFull
Indicates that the buffer for kicking stations or the buffer for sending kick notifications is full. It may succeed if you try again after some time has passed. Handle appropriately in the application.
ResultInvalidState
Returned when called by the mesh host or when another asynchronous process has already started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when called by a station other than the mesh host, when the host migration feature is disabled, or when another asynchronous process has already started. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that relay connections are disabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that the StationIndex
is invalid, or the specified EmulationType
is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function cannot be executed in this state. Returns when the Mesh
instance has already been created. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that relay connections are disabled or the Startup
function has already been called. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that relay connections are disabled or the Startup
function has already been called. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the function cannot be executed in this state. Returned when already in startup or a similar state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates a problem with the name associated with the station, a problem with the configuration of the packet-signing feature, or that an invalid pointer was specified in one of the arguments. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
ResultInvalidState
Returned when no JoinRandomSessionAsync
asynchronous processing is being performed. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned when no JoinSessionAsync
asynchronous processing is being performed. Programming error. Fix your program so that this error is not returned. nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionInvalidState
Indicates that the host has called OpenJointSessionAsync
. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionInvalidState
Indicates that the host has called OpenSessionAsync
. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultNotInitialized
Indicates that the session
module is not initialized. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was created at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates a problem in the parameter values or the combination thereof. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultCancelled
The asynchronous process that was running was canceled. Perform cleanup.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultErrorOccurred
An internal error occurred. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultNegligibleFault
A certain amount of time passed without the matchmaking sessions and number of participants matching. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. This result also can be returned when the host has disbanded a joint session and passively begun an asynchronous process. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultSessionInvalidState
Indicates that the host has called OpenJointSessionAsync
. CloseJointSessionAsync
was not called by all stations participating in the session within 60 seconds after the function was called. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultSessionInconsistentState
Indicates that the process took longer than expected to complete. If the station is a client, have it check whether the other clients have called CloseJointSessionAsync
. Perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultNegligibleFault
A certain amount of time passed without the matchmaking sessions and number of participants matching. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. This result also can be returned when the host has created and joined a joint session and passively begun an asynchronous process. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultSessionInvalidState
Indicates that the host has called OpenSessionAsync
. CloseSessionAsync
was not called by all stations participating in the session within 60 seconds after the function was called. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultSessionInconsistentState
Indicates that the process took longer than expected to complete. If the station is a client, have it check whether the other clients have called CloseSessionAsync
. Perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that relay connections are disabled. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
The specified StationIndex
is invalid, or the pointer specified in the arguments is invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates an internal state that prevents the asynchronous process from advancing. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultDnsFailed
DNS resolution failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatCheckFailed
The NAT check failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultCancelled
The asynchronous process was canceled. Perform cleanup.
nn::pia::ResultTimeOut
Timed out. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultErrorOccurred
An internal error occurred. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultSessionWrongState
The state of the joined session was irregular. Perform cleanup.
nn::pia::ResultInvalidState
Returns when the process cannot be made. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultCompanionStationIsOffline
A companion client was not logged in to the game server. Perform cleanup.
nn::pia::ResultCompanionStationIsLeft
Lost the connection with the companion station. Perform cleanup.
nn::pia::ResultCompanionStationDenied
The companion station was not in a joint disband-ready state and denied the connection. Perform cleanup.
nn::pia::ResultSessionMigrationFailed
Failed to migrate the session. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates not participating in a session. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
Session transition in progress. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the local station is not in a joint session-ready state. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionIsNotFound
The target session was lost or closed during the asynchronous process. Perform cleanup.
nn::pia::ResultMatchmakeSessionIsFull
The target matchmaking session is full. Perform cleanup.
nn::pia::ResultDeniedByParticipants
The local station is blacklisted by a session participant. Perform cleanup.
nn::pia::ResultParticipantInBlackList
A participant on the local station's blacklist is in the session. Perform cleanup.
nn::pia::ResultSessionUserPasswordUnmatch
The user password specified when joining does not match the user password set on the session. Perform cleanup.
nn::pia::ResultSessionSystemPasswordUnmatch
The system password specified when joining does not match the system password set on the session. Perform cleanup.
nn::pia::ResultSessionIsClosed
Attempted to join a session that is closed. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultHostIsNotFriend
Attempted to join a session with a host that is not a friend. Perform cleanup.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultCompanionStationIsOffline
A companion client was not logged in to the game server. Perform cleanup.
nn::pia::ResultCompanionStationIsLeft
Lost the connection with the companion station. Perform cleanup.
nn::pia::ResultCompanionStationDenied
The companion station was not in a joint session-ready state and denied the connection. Perform cleanup.
nn::pia::ResultSessionMigrationFailed
Failed to migrate the session. Perform cleanup.
nn::pia::ResultStationConnectionFailed
The connection process failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultStationConnectionNatTraversalFailedUnknown
The NAT traversal connection process failed. The NAT type is unknown. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEim
The NAT traversal connection process failed. The NAT type was EIM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEimRemoteEdm
The NAT traversal connection process failed. The NAT type was EIM for the local station and EDM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEdmRemoteEim
The NAT traversal connection process failed. The NAT type was EDM for the local station and EIM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEdm
The NAT traversal connection process failed. The NAT type was EDM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultNatTraversalRequestTimeout
The NAT traversal connection process failed. The NAT traversal request timed out. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultJoinRequestDenied
The mesh host denied the connection request. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultMeshIsFull
Failed to join the mesh because it was full. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedNoCandidate
The relay connection failed because there were no relay route candidates. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRttLimit
The relay connection failed because the relay route RTT limit was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRelayNumLimit
The relay connection failed because the limit on the number of relay route relay requests was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedUnknown
The relay connection failed. (Details unknown.) Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultInvalidSystemMessage
The process was canceled because an invalid response was received from the mesh host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultIncompatibleFormat
Indicates that the peer is using an incompatible communication format. Returned when you try to communicate with a ROM that uses a different version of Pia that does not have communication compatibility. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultSessionWrongState
The state of the joined session was irregular. Perform cleanup.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultNatCheckFailed
The NAT check failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultDnsFailed
DNS resolution failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost or closed during the asynchronous process. Perform cleanup.
nn::pia::ResultCancelled
The asynchronous process was canceled. Perform cleanup.
nn::pia::ResultStationConnectionFailed
The connection process failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultStationConnectionNatTraversalFailedUnknown
The NAT traversal connection process failed. The NAT type is unknown. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEim
The NAT traversal connection process failed. The NAT type was EIM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEimRemoteEdm
The NAT traversal connection process failed. The NAT type was EIM for the local station and EDM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEdmRemoteEim
The NAT traversal connection process failed. The NAT type was EDM for the local station and EIM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEdm
The NAT traversal connection process failed. The NAT type was EDM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalRequestTimeout
The NAT traversal connection process failed. The NAT traversal request timed out. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultJoinRequestDenied
The session host denied the connection request. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultMeshIsFull
Failed to join the mesh because it was full. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedNoCandidate
The relay connection failed because there were no relay route candidates. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRttLimit
The relay connection failed because the relay route RTT limit was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRelayNumLimit
The relay connection failed because the limit on the number of relay route relay requests was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedUnknown
The relay connection failed. (Details unknown.) Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultInvalidSystemMessage
The process was canceled because an invalid response was received from the session host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultIncompatibleFormat
Indicates that the peer is using an incompatible communication format. Returned when you try to communicate with a ROM that uses a different version of Pia that does not have communication compatibility. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultSessionWrongState
The state of the joined session was irregular. Perform cleanup.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionIsNotFound
The target session was lost or closed during the asynchronous process. Perform cleanup.
nn::pia::ResultMatchmakeSessionIsFull
The matchmaking session is full. Perform cleanup.
nn::pia::ResultDeniedByParticipants
The local station is blacklisted by a session participant. Perform cleanup.
nn::pia::ResultParticipantInBlackList
A participant on the local station's blacklist is in the session. Perform cleanup.
nn::pia::ResultGameServerMaintenance
Indicates that the game server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultNatCheckFailed
The NAT check failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultDnsFailed
DNS resolution failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Perform cleanup.
nn::pia::ResultCancelled
The asynchronous process was canceled. Perform cleanup.
nn::pia::ResultInvalidState
Returned when the station is not in a connection-ready state. This result is also returned when the asynchronous process has not completed or has not started. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultStationConnectionFailed
The connection process failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultStationConnectionNatTraversalFailedUnknown
The NAT traversal connection process failed. The NAT type is unknown. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEim
The NAT traversal connection process failed. The NAT type was EIM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEimRemoteEdm
The NAT traversal connection process failed. The NAT type was EIM for the local station and EDM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedLocalEdmRemoteEim
The NAT traversal connection process failed. The NAT type was EDM for the local station and EIM for the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalFailedBothEdm
The NAT traversal connection process failed. The NAT type was EDM for both the local station and the peer to which the connection failed. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultNatTraversalRequestTimeout
The NAT traversal connection process failed. The NAT traversal request timed out. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors. Perform cleanup.
nn::pia::ResultJoinRequestDenied
The session host denied the connection request. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultMeshIsFull
Failed to join the mesh because it was full. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedNoCandidate
The relay connection failed because there were no relay route candidates. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRttLimit
The relay connection failed because the relay route RTT limit was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedRelayNumLimit
The relay connection failed because the limit on the number of relay route relay requests was exceeded. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultRelayFailedUnknown
The relay connection failed. (Details unknown.) Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultInvalidSystemMessage
The process was canceled because an invalid response was received from the session host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultSessionUserPasswordUnmatch
The user password specified when joining does not match the user password set on the session. Perform cleanup.
nn::pia::ResultSessionSystemPasswordUnmatch
The system password specified when joining does not match the system password set on the session. Perform cleanup.
nn::pia::ResultSessionIsClosed
Attempted to join a session that is closed. Perform cleanup. Handle appropriately in the application. When an error occurs in Internet communication, If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Do not use the error/EULA applet (CTR) for local communication errors.
nn::pia::ResultHostIsNotFriend
Attempted to join a session with a host that is not a friend. Perform cleanup.
nn::pia::ResultCompanionStationIsOffline
A companion client was not logged in to the game server. Perform cleanup.
nn::pia::ResultIncompatibleFormat
Indicates that the peer is using an incompatible communication format. Returned when you try to communicate with a ROM that uses a different version of Pia that does not have communication compatibility. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultSessionWrongState
The state of the joined session was irregular. Perform cleanup.
nn::pia::ResultTimeOut
Timed out. It could also be returned when the passphrase set with nn::pia::local::UdsJoinSessionSetting
is incorrect. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultDifferentVersion
Attempted to join a session with a different local network version or application version. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultErrorOccurred
An internal error occurred. This result is only returned during local communication. Perform cleanup.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not participating in a joint session. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running and Startup
has been called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultErrorOccurred
An internal error occurred. This result is only returned during local communication. Perform cleanup.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates not participating in a session. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
Session transition in progress. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. This result also can be returned when the host has disbanded a joint session and passively begun an asynchronous process. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultSessionInvalidState
Indicates that the host has called CloseJointSessionAsync
. OpenJointSessionAsync
was not called by all stations participating in the session within 60 seconds after the function was called. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultSessionInconsistentState
Indicates that the process took longer than expected to complete. If the station is a client, make it check whether the other clients have called OpenJointSessionAsync
. Perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. This result also can be returned when the host has created and joined a joint session and passively begun an asynchronous process. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultSessionInvalidState
Indicates that the host has called CloseSessionAsync
. OpenSessionAsync
was not called by all stations participating in the session within 60 seconds after the function was called. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultSessionInconsistentState
Indicates that the process took longer than expected to complete. If the station is a client, make it check whether the other clients have called OpenSessionAsync
. Perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultGameServerMaintenance
Indicates that the server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionConnectionIsLost
Disconnected from the mesh. Call LeaveSessionAsync
and then call Cleanup
. Perform cleanup.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultGameServerMaintenance
Indicates that the server is under maintenance. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that that no other asynchronous processes are running. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionIsNotFound
The target session was lost during the asynchronous process. Perform cleanup.
nn::pia::ResultNexInternalError
This is an internal NEX error. The nn::pia::util::NetworkErrorCodeConverter::Convert
function gets a NEX network error code. Check the NEX section of the network error code list. After logging out, reinitialize Pia and NEX. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Handle appropriately in the application.
nn::pia::ResultGameServerProcessAborted
A game server-related process failed. Execute up to the logout process from the NEX server.
ResultNotInitialized
Indicates that the instance has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. It is possible that the function was called while the bitrate detection feature was disabled. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
Indicates that unexpected arguments were passed to the function when starting the asynchronous process. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that a node other than the host called the function. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that the StationId
specified in the arguments belongs to the mesh host, or that no station in the mesh has that ID. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInProgress
Indicates that the process to kick the station having the StationId
specified in the arguments has already started. Handle appropriately in the application.
nn::pia::ResultBufferIsFull
Indicates that the buffer for kicking stations or the buffer for sending kick notifications is full. It may succeed if you try again after some time has passed. Handle appropriately in the application.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
The value specified in attributeIndex
is outside the allowed range. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
The value specified in attributeIndex
is outside the allowed range. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionInvalidState
Indicates that the host has called CloseJointSessionAsync
. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that communication is not already taking place. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultSessionInvalidState
Indicates that the host has called CloseSessionAsync
. Programming error. Fix your program so that this error is not returned. For error handling in the release version, perform cleanup after calling LeaveSessionAsync
.
nn::pia::ResultInvalidState
Returned when an event notification callback is already registered. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidState
Indicates that relay connections are disabled. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Indicates that the StationIndex
is invalid, or the specified EmulationType
is invalid. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function cannot be executed in this state. This result is returned when the Session
instance has already been created. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidState
Indicates that relay connections are disabled or the Startup
function has already been called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultInvalidState
Indicates that relay connections are disabled or the Startup
function has already been called. Programming error. Fix your program so that this error is not returned. nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This result is only returned during local communication. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidArgument
Either the specified pApplicationData
is Null
or the dataSize
has exceeded the value that can be set. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
Either the specified pApplicationBuffer
is Null
or the specified dataSize
has exceeded the value that can be set. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. Make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the joint session host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the joint session host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidArgument
The specified argument exceeds the maximum allowed value. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Cannot execute because either the LAN matching feature is being used or the station is not the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultTemporaryUnavailable
Called within 30 seconds of the previous call with values other than 0
or SESSION_MAX_SELECTION_PRIORITY
. Use nn::pia::session::Session::IsUpdatableSelectionPriority
to confirm whether an update is possible before calling.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultInvalidState
Indicates that the instance was not in a valid state when the function was called. This function is not supported in local communication. Programming error. Fix your program so that this error is not returned. For Internet communication, make sure that no other asynchronous processes are running, that Startup
has been called, and that the local station is the host. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNetworkConnectionIsLost
The network is not available. The wireless switch may be turned off, there may be a problem with the access point, or the connection to the game server may have been lost. If this error occurs during Internet communication, convert to a network error code and display in the error viewer applet/EULA applet. However, during local communication, do not display it as an error with error code in the error viewer applet/EULA applet. Reconnect to AC.
nn::pia::ResultNotInitialized
Indicates that the sync::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that this function is being called during the setup period. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultNotInitialized
Indicates that the sync::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that this function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
nn::pia::ResultInvalidState
Indicates that the function has already been executed and initialization has completed. ResultInvalidState
Indicates that this function cannot be called in the current State
. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that this function cannot be called in the current State
. or that the end frame has already been set. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that this function cannot be called in the current State
. Alternatively, it could indicate that data cannot be retrieved in this frame. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this function cannot be called in the current State
. Programming error. Fix your program so that this error is not returned.
ResultNoData
Indicates that the end frame is not set. Handle appropriately in the application.
ResultInvalidState
Indicates that the function was called in an invalid state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called in an invalid state. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the data has already been set. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that this function cannot be called in the current State
. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that the data has already been set. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that this function cannot be called in the current State
. Alternatively, it indicates that stations are not communicating. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that communication is not active. Programming error. Fix your program so that this error is not returned.
ResultDataIsNotArrivedYet
Indicates that the frame was not advanced because the data being synchronized has not arrived from other stations. Try calling this function again after calling the common::Scheduler::Dispatch
function. Handle appropriately in the application.
ResultDataIsNotSet
Indicates that the local station has not yet set the data to send. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
An individual synchronization finalization process is in progress.
ResultNotInitialized
Indicates that the transport::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the transport::Initialize
function has not been called. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Specifies that the module is already initialized. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that data is not currently being sent/received. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Not currently sending data, or not configured for the Configuration::IsSendEndless
function to return true
. Programming error. Fix your program so that this error is not returned. ResultAlreadyInitialized
Indicates that the instance is already initialized. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the GetRequest ( nn::pia::StationId )
function has returned NULL
. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the GetRequest
function has returned NULL
. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the station has not joined in the session or is currently sending or receiving data. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Indicates that the station has not joined the session or that another send/receive operation is in progress. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultInvalidState
Indicates that the station has not joined the session or that another send/receive operation is in progress. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInCommunication
Indicates that the station is not actively communicating. The peer is not in the current session. Handle appropriately in the application.
ResultNoData
Indicates that no data was received. Handle appropriately in the application.
ResultBrokenData
Indicates that the received data is too large to fit in the receive buffer or cannot all be written to the buffer passed into the function. Start over from the session startup step. This result could be returned because of invalid data from the sender, such as cheats, requiring handling at run time. If the sender's behavior is valid, the program must be fixed so that this result is not returned. Handle appropriately in the application.
ResultInvalidState
ReliableProtocol
might not have been initialized, or the session setup might not have been completed. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotInCommunication
Indicates that the local station is not connected to the specified recipient. The specified peer is not in this session. Handle appropriately in the application.
ResultBufferIsFull
Indicates that there is not enough space in the send buffer. If this happens frequently, consider increasing the send buffer size specified in the Initialize()
function. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultNotFound
Indicates that the specified destination was not found. Handle appropriately in the application.
ResultInvalidArgument
Specifies that one or more arguments are invalid. This error is also returned when the size of the data to send is too large. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the Initialize
function may not have been called. Programming error. Fix your program so that this error is not returned.
ResultNotInCommunication
Indicates that communication is not possible. Handle appropriately in the application.
ResultInvalidState
Specifies that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that an invalid pointer was specified as an argument. Programming error. Fix your program so that this error is not returned.
ResultNoData
Specifies that the function was not able to obtain the ID token of the specified station. The sharing of the ID token might not have been completed. Handle appropriately in the application.
ResultInvalidState
Specifies that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that an invalid pointer was specified as an argument. Programming error. Fix your program so that this error is not returned.
ResultNoData
Specifies that the function was not able to get the name of the specified station. The sharing of the name might not have been completed. Handle appropriately in the application.
ResultInvalidState
Specifies that the function cannot be executed in this state. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that an invalid pointer was specified as an argument. Programming error. Fix your program so that this error is not returned.
ResultNoData
Specifies that the function was not able to obtain the principal ID of the specified station. The sharing of the ID token might not have been completed. Handle appropriately in the application.
INVALID_RTT
Specifies a negative value that indicates that the RTT value cannot be obtained in this state. INVALID_RTT
Specifies a negative value that indicates that the RTT value cannot be obtained in this state. 0
A value of 0
specifies a state in which the RTT value could not be obtained. ResultInvalidArgument
Specifies that one or more arguments are invalid. Returned if a non-positive integer is specified. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Specifies that one or more arguments are invalid. Returned if a non-positive integer is specified. Programming error. Fix your program so that this error is not returned. ResultNotInitialized
Indicates that the transport
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the timing at which the CreateInstance
function was called is incorrect. Make this call between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that one or more arguments are invalid. This Result
is returned if the StationId
is invalid. Programming error. Fix your program so that this error is not returned.
ResultNotFound
Indicates that the Station
specified in the arguments was not found. Handle appropriately in the application.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the latency emulation feature may be disabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
The packet loss emulation feature is not set to enabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the latency emulation feature may be disabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
The packet loss emulation feature is not set to enabled. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Specifies that the application may not have called an appropriate initialization or setup function. This Result
is returned, for example, if you attempt to connect to the Internet when the socket library has not been initialized. Programming error. Fix your program so that this error is not returned.
ResultNetworkConnectionIsLost
Indicates that the network connection was lost. The wireless switch may be turned off or there may be a problem with the access point. If this error is returned in a local connection environment, reinitialize PiaLocal
and the higher-level modules. If this error is returned in an Internet connection environment, connect to the Internet again (nn::ac::Connect
). You could also reinitialize, as with a local connection environment. Handle appropriately in the application.
ResultInvalidState
The setup of the session
module is not complete. Programming error. Fix your program so that this error is not returned.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where the conversion process can be run. The setup for session
might not have been completed. Programming error. Fix your program so that this error is not returned.
ResultNotFound
Indicates that the station specified in the StationIndex
is not participating in the session. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Not in a state where the conversion process can be run. The setup for session
might not have been completed. Programming error. Fix your program so that this error is not returned.
ResultNotFound
Indicates that the station specified in the StationId
is not participating in the session. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultNotInitialized
Specifies that the transport
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Specifies that the timing at which the CreateInstance
function was called is incorrect. Make this call between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultAlreadyExists
Indicates that an instance has already been created. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that an argument is invalid. Programming error. Fix your program so that this error is not returned.
ResultAllocationFailed
Specifies that the function failed to allocate memory. You must either increase the memory provided to Pia with the common::Initialize
function or try setting parameters that do not consume as much memory. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Specifies that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned. ResultInvalidState
Returned if this function is called at the wrong time. Programming error. Fix your program so that this error is not returned. ResultInvalidArgument
Specifies that an argument is invalid. NULL
pointers and strings that include whitespace characters cannot be provided as arguments. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the TransportAnalyzer
instance is not initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was called at the wrong time. Programming error. Fix your program so that this error is not returned.
ResultNotInitialized
Indicates that the transport
module is not initialized. Programming error. Fix your program so that this error is not returned.
ResultAllocationFailed
Indicates that the function failed to allocate memory. Consider providing more memory when calling the common::Initialize
function. Programming error. Fix your program so that this error is not returned.
ResultAlreadyInitialized
Indicates that the UnreliableProtocol
instance is already initialized. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that an argument is invalid. One cause of this error is when recvBufNum
is set to zero. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the function was not called between the BeginSetup
and EndSetup
functions. Programming error. Fix your program so that this error is not returned.
ResultInvalidArgument
Indicates that one or more arguments are invalid. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the UnreliableProtocol::Initialize
function may not have been called, or that the session
setup might not have been completed. Programming error. Fix your program so that this error is not returned.
ResultBufferShortage
Indicates that the receiving buffer is too small. Returned when the amount of incoming data is larger than the size specified by the recvBuffSize parameter. Programming error. Fix your program so that this error is not returned.
ResultNoData
Indicates that the receiving buffer is empty and no data could be read. Handle appropriately in the application.
ResultNotInCommunication
Indicates that communication is not possible. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultInvalidArgument
Indicates that one or more arguments are invalid. This error is also returned when the size of the data to send is too large. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the UnreliableProtocol::Initialize
function may not have been called, or that the session
setup might not have been completed. Programming error. Fix your program so that this error is not returned.
ResultNotInCommunication
Indicates that communication is not possible. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.
ResultNotFound
Indicates that the specified destination was not found.
ResultInvalidArgument
Indicates that one or more arguments are invalid. This error is also returned when the size of the data to send is too large. Programming error. Fix your program so that this error is not returned.
ResultInvalidState
Indicates that the UnreliableProtocol::Initialize
function may not have been called. Programming error. Fix your program so that this error is not returned.
ResultNotInCommunication
Indicates that communication is not possible. Handle appropriately in the application.
ResultTemporaryUnavailable
The API function is temporarily unavailable because the joint session process is in progress. Handle appropriately in the application.