CTR Pia  4.11.3
Game Communication Engine
session_UpdateSessionSetting.h
1 /*---------------------------------------------------------------------------*
2  Project: Pia
3  File: session_UpdateSessionSetting.h
4 
5  Copyright Nintendo. All rights reserved.
6 
7  These coded instructions, statements, and computer programs contain
8  proprietary information of Nintendo of America Inc. and/or Nintendo
9  Company Ltd., and are protected by Federal copyright law. They may
10  not be disclosed to third parties or copied or duplicated in any form,
11  in whole or in part, without the prior written consent of Nintendo.
12  *---------------------------------------------------------------------------*/
13 
14 
15 #pragma once
16 
17 #include <pia/session/session_definitions.h>
18 #include <pia/session/session_types.h>
19 
20 namespace nn { namespace pia { namespace session {
21 
22 /*!
23 @brief Base class that manages settings specific to session criteria updates.
24 @details This class is never instantiated by an application. Use a class that inherits this class.
25 @date 2014-11-25 Initial version.
26 
27 @see nn::pia::inet::NexUpdateSessionSetting
28 */
29 
31 {
32 public:
33  // Destructor.
34  virtual ~UpdateSessionSetting(){ }
35 
36 protected:
37  // Instantiates an object.
39 
40 };
41 
42 }}} // end of namespace nn::pia::session
Definition: assert.h:115
Base class that manages settings specific to session criteria updates.
Definition: session_UpdateSessionSetting.h:30
This is the common base class used inside the Pia library.
Definition: common_RootObject.h:40