CTR Pia  4.11.3
Game Communication Engine
nn::pia::local::UdsNetworkSetting Class Referenceabstract

Class for configuring networks that use the UDS library. More...

+ Inheritance diagram for nn::pia::local::UdsNetworkSetting:

Public Attributes

u8 m_ApplicationVersion
 Specifies the application version. Applications running a different version than this value can find the created network but not connect to it.
 
bool m_IsEnableAroundNetworkSearch
 Enables or disables nearby network search. Enabled if true; disabled if false.
 
bool m_IsEnableHostMigration
 Enables or disables local network host migration. Enabled if true; disabled if false.
 
void * m_pReceiveBuffer
 Specifies the receive buffer size. This value should be specified if you want to allocate the buffer from within the application. It must be 4096-byte aligned. If left unspecified, a buffer is allocated within the Pia library as usual.
 
nn::cfg::CTR::UserName * m_pUserName
 Returns the user name.
 
size_t m_ReceiveBufferSize
 Specifies the receive buffer size. The size must be at least local::UDS_RECEIVE_BUFFER_SIZE_MIN and a multiple of 4096.
 
u8 m_ReceiveOption
 Specifies UDS receive options. Always set nn::uds::NO_WAIT to on. Use the OR operator to set multiple options.
 
size_t m_ScanBufferSize
 Specifies the scan buffer size. The size must be at least local::UDS_SCAN_BUFFER_SIZE_MIN.
 
u8 m_SendOption
 Specifies UDS send options. Available options include nn::uds::NO_WAIT and nn::uds::FORCE_DIRECT_BC. Use the OR operator to set multiple options.
 

Detailed Description

Class for configuring networks that use the UDS library.


Revision History:
2014-03-03 Initial version.