CTR Pia  4.11.3
Game Communication Engine
nn::pia::local::UdsCreateNetworkSetting Class Reference

Class for configuring the creation of networks that use the UDS library. More...

+ Inheritance diagram for nn::pia::local::UdsCreateNetworkSetting:

Public Member Functions

 UdsCreateNetworkSetting ()
 The default constructor.
 

Public Attributes

u8 m_ApplicationData [UDS_APPLICATION_DATA_SIZE_MAX]
 The optional data to set for the beacon. The size must be no greater than the value that can be obtained with LocalNetwork::GetBeaconApplicationDataSizeMax.
 
size_t m_ApplicationDataSize
 Size of the optional data to set for the beacon. The size must be no greater than the value that can be obtained using LocalNetwork::GetBeaconApplicationDataSizeMax.
 
u8 m_Channel
 Specifies the channel to use for communication. Specify channel 0 (automatic), 1, 6, or 11. When this function runs on production devices, the channel is always selected automatically.
 
u32 m_LocalCommunicationId
 Specifies the local communication ID. Specify the value generated by LocalNetwork::CreateLocalCommunicationId.
 
u8 m_MaxEntry
 Maximum number of stations that can connect to the network.
 
char m_Passphrase [UDS_PASSPHRASE_LENGTH_MAX]
 Specifies the passphrase used to encrypt the wireless layer. The size must be at least UDS_PASSPHRASE_LENGTH_MIN but no greater than UDS_PASSPHRASE_LENGTH_MAX.
 
size_t m_PassphraseLength
 Specifies the size of the passphrase used to encrypt the wireless layer. Must be at least UDS_PASSPHRASE_LENGTH_MIN but no greater than UDS_PASSPHRASE_LENGTH_MAX.
 
u8 m_SubId
 Specifies an ID for identifying the communication mode. Set this parameter to a value between 0x00 and 0xFE.
 

Detailed Description

Class for configuring the creation of networks that use the UDS library.


Revision History:
2014-03-03 Initial version.