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4.11.3
Game Communication Engine
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common_definitions.h
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/*---------------------------------------------------------------------------*
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Project: Pia
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File: common_definitions.h
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Copyright Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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*---------------------------------------------------------------------------*/
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#pragma once
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#include <pia/definitions.h>
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#include <pia/assert.h>
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//n1769: Improved the <tt>common::PacketOld</tt> assignment operators.
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#define NN_PIA_OPTIMIZE_PACKET_ASSIGN_OPERATOR 0
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#define NN_PIA_EXPERIMENT_MONITORING 1 //n1769
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#define NN_PIA_EXPERIMENT_MONITORING_DATA_TRACE 0
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//n1589: The following header files are included for all classes in this module.
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#include <pia/common/common_RootObject.h>
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#include <pia/common/common_CachedPrint.h>
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#include <pia/common/common_Log.h>
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#include <pia/common/common_Trace.h>
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#include <pia/common/common_types.h>
include
pia
common
common_definitions.h
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