CTR Pia
4.11.3
Game Communication Engine
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Here is a list of all documented namespace members with links to the namespaces they belong to:
- e -
EC_HIGHPERFORMANCE :
nn::pia::chat
EC_STANDARD :
nn::pia::chat
EcMode :
nn::pia::chat
EndSetup() :
nn::pia::chat
,
nn::pia::clone
,
nn::pia::common
,
nn::pia::inet
,
nn::pia::local
,
nn::pia::reckoning
,
nn::pia::session
,
nn::pia::sync
,
nn::pia::transport
EXECUTE_STATE_CANCEL :
nn::pia::common
EXECUTE_STATE_COMPLETE :
nn::pia::common
EXECUTE_STATE_CONTINUE_BACKGROUND :
nn::pia::common
EXECUTE_STATE_CONTINUE_MAIN :
nn::pia::common
EXECUTE_STATE_MAX :
nn::pia::common
EXECUTE_STATE_SUSPEND :
nn::pia::common
EXECUTE_STATE_WAIT :
nn::pia::common
EXECUTE_STATE_WAIT_NEXT :
nn::pia::common
ExecuteState :
nn::pia::common
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