CTR Pia
4.11.3
Game Communication Engine
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Class for configuring the creation of networks that use the UDS library. More...
Public Member Functions | |
UdsCreateNetworkSetting () | |
The default constructor. | |
Public Attributes | |
u8 | m_ApplicationData [UDS_APPLICATION_DATA_SIZE_MAX] |
The optional data to set for the beacon. The size must be no greater than the value that can be obtained with LocalNetwork::GetBeaconApplicationDataSizeMax . | |
size_t | m_ApplicationDataSize |
Size of the optional data to set for the beacon. The size must be no greater than the value that can be obtained using LocalNetwork::GetBeaconApplicationDataSizeMax . | |
u8 | m_Channel |
Specifies the channel to use for communication. Specify channel 0 (automatic), 1 , 6 , or 11 . When this function runs on production devices, the channel is always selected automatically. | |
u32 | m_LocalCommunicationId |
Specifies the local communication ID. Specify the value generated by LocalNetwork::CreateLocalCommunicationId . | |
u8 | m_MaxEntry |
Maximum number of stations that can connect to the network. | |
char | m_Passphrase [UDS_PASSPHRASE_LENGTH_MAX] |
Specifies the passphrase used to encrypt the wireless layer. The size must be at least UDS_PASSPHRASE_LENGTH_MIN but no greater than UDS_PASSPHRASE_LENGTH_MAX . | |
size_t | m_PassphraseLength |
Specifies the size of the passphrase used to encrypt the wireless layer. Must be at least UDS_PASSPHRASE_LENGTH_MIN but no greater than UDS_PASSPHRASE_LENGTH_MAX . | |
u8 | m_SubId |
Specifies an ID for identifying the communication mode. Set this parameter to a value between 0x00 and 0xFE . | |
Class for configuring the creation of networks that use the UDS library.