CTR Pia
4.11.3
Game Communication Engine
|
Base class for creating the classes required for a network that uses the LocalNetwork
class. It implements the factory pattern.
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Public Member Functions | |
virtual common::StepSequenceJob * | CreateClearMatchmakeSystemPasswordJob () |
Instantiates a ClearMatchmakeSystemPasswordJob object for the session. This object is not needed locally, so NULL is returned. | |
virtual common::StepSequenceJob * | CreateGenerateMatchmakeSystemPasswordJob () |
Instantiates a GenerateMatchmakeSystemPasswordJob object for the session. This object is not needed locally, so NULL is returned. | |
virtual session::IMatchmakeSession * | CreateMatchmakeSession ()=0 |
Instantiates an IMatchmakeSession object for the session. | |
virtual session::MeshLayerController * | CreateMatchMeshLayerController () |
Instantiates a MeshLayerController object for the session. | |
virtual session::ISessionInfoList * | CreateSessionInfoList (u8 browseSessionInfoListNum)=0 |
Instantiates an ISessionInfoList object for the session. | |
Base class for creating the classes required for a network that uses the LocalNetwork
class. It implements the factory pattern.
This class is never used by an application. Use a class that inherits this class.
2014-08-01 Added the CreateMatchOpenRecruitmentJob()
and CreateMatchCloseRecruitmentJob()
functions.
2014-03-03 Initial version.