CTR Pia  4.11.3
Game Communication Engine
nn::pia::transport::Station::PlayerName Struct Reference

Stores the player name struct associated with a Station. More...

Public Attributes

s16 data [PLAYER_NAME_MAX_DATA_SIZE]
 Specifies the player name as a data array.
 
u8 language
 Specifies the language of the player name. You can use the value returned by the nn::cfg::CTR::GetLanguage function if you want to use the language setting of the system.
 
u8 length
 Specifies the length of the player name. The name must be no longer than 16 characters (not including the terminating null character).
 

Detailed Description

Stores the player name struct associated with a Station.

The name is shared with connected stations.