qBool CheckGameIsOver();
None.
Value | Description |
---|---|
true |
Returned when the session is ending. |
false |
Returned when the session exists. |
Gets whether the Net-Z session has ended.
This function is set when the session master sends a remote method call (RMC) to all participants by using the GameOver
function to end a session. It is also set when kicked with the Station::KickStation
or Station::KickMe
functions.
If TRUE
, execute the Terminate
process to end the NetZ
session.
Under the client-server network topology, a session becomes invalid when a problem occurs with the session master. When the system detects a server problem, the flag is set to true
, and the game is informed that the session no longer exists.
Station::KickStation
or Station::KickMe
functions.GameOver
function. Added that the Terminate
process is necessary.CONFIDENTIAL