nn::nex::MatchmakeSession::Reset Member Function

Syntax

void Reset();

Parameters

None.

Return Values

None.

Description

Initializes all set data.

Initializes all of the information set for this matchmaking session. The game mode and attributes are all set to 0, the matchmaking system type is set to MATCHMAKE_SYSTEM_TYPE_INVALID, and the game progress score is set to MAX_PROGRESS_SCORE.

Revision History

2013/05/20
Added a description of game progress score.
2011/01/27
Initial version.

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