nn::nex::Operation Class

Syntax

class Operation : public nn::nex::RootObject

Description

Base class for operation objects.

The term operation refers to an event that occurs in the system.

Net-Z operations can be divided into two categories: duplicated object operations are used on objects that appear during the game (DOOperation) and session operations are used on the game session (SessionOperation). This class cannot be instantiated.

The Operation class provides information about the type of operation (the GetType function) and information about user-defined context associated with the operation (the GetUserData function).

Enumerated Types

Type Enumerated type representing the types of operations called by the system.

Member Functions

PV GetType Returns the type of the operation object.
GetUserData Gets user-defined values.
SetUserData Sets user-defined values.
PV GetClassNameString Gets the class name of the operation object.
S DynamicCast Casts dynamically using runtime information.
S SetTraceFilter Sets the callback function that specifies when to run traces on operation objects.

Class Hierarchy

nn::nex::RootObject
  nn::nex::Operation

Revision History

2011/01/27
Initial version.

CONFIDENTIAL