class DataHolder : public nn::nex::RootObject
Data holder class.
The Data
class and classes derived from Data
(UserMessage
, TextMessage
, and BinaryMessage
) are used to send and receive data to and from the game server. A pointer to Data
class objects is maintained internally. A destructor for the object being maintained is also called when calling for assignment or a destructor.
DataHolder | Constructor. | |
---|---|---|
~DataHolder | Destructor. | |
operator=
|
An assignment operator. | |
operator *
|
Returns the pointer to the object being held. | |
operator-> | Returns the pointer to the object being held. | |
Get
|
Returns the pointer to the object being held. | |
Release
|
Releases the ownership right of the object being maintained. |
nn::nex::RootObject
nn::nex::DataHolder
CONFIDENTIAL