nn::nex::DataStoreClient::PostObject Member Function

Syntax

virtual qBool PostObject(
     ProtocolCallContext * pContext,
     const qUnsignedInt64 dataId,
     const DataStorePostParam & param
);

Parameters

Name Description
in pContext Call information.
in dataId Data ID assigned to uploaded data. The data ID is a unique value within the game.
in param Detailed information.

Return Values



Value Description
true RMC call initialization succeeded.
false Failure.

Description

Uploads only metadata for the specified data ID to the DataStore server.

This function takes a data ID as an argument. With standard uploads, the server automatically assigns a data ID. However, when this function is used, the client can specify the data ID. For more information, see the Programming Manual. If you use this function and upload only the metadata, data is not stored in a special storage server.

Revision History

2013/08/08
Initial version.

CONFIDENTIAL