nn::nex::UserMessage::GetReceptionTime Member Function

Syntax

const DateTime & GetReceptionTime() const;

Parameters

None.

Return Values

Time at which the game server received the message.

Description

Gets the time at which a message was received.

Gets the time at which the game server received the message, which is equivalent to the time when the sender sent the message.
Note: This is not the time at which the client received the message.

The time is set in UTC.

Revision History

2011/01/27
Initial version.

CONFIDENTIAL