class NotificationEventHandler : public nn::nex::RootObject
Base class for handling notification events.
To receive a notification event, the client process must register the NotificationEventHandler
by using the NgsFacade::RegisterNotificationEventHandler
function after the client logs in to the game server. Once a handler is registered, each time a client process receives a notification event, the event is sent to the handler and the ProcessNotificationEvent
callback is called.
PV |
ProcessNotificationEvent
|
Callback function called at notification of an event. |
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nn::nex::RootObject
nn::nex::NotificationEventHandler
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