void SetMatchmakeSystemType( MatchmakeSystemType matchmakeSystemType );
Name | Description | |
---|---|---|
in | matchmakeSystemType | Matchmaking system type. |
Specifies the matchmaking system type to search for.
Specifies the matchmaking system type to search for. You must specify a value for this option. When MATCHMAKE_SYSTEM_TYPE_PERSISTENT_GATHERING
is specified, the gathering ID of the persistent gathering must be set for the 0th
attribute using the SetAttribute
function.
const qUnsignedInt32&
to MatchmakeSystemType
.CONFIDENTIAL