nn::nex::DataHolder Class

Syntax

class DataHolder : public nn::nex::RootObject

Description

Data holder class.

The Data class and classes derived from Data (UserMessage, TextMessage, and BinaryMessage) are used to send and receive data to and from the game server. A pointer to Data class objects is maintained internally. A destructor for the object being maintained is also called when calling for assignment or a destructor.

Member Functions

DataHolder Constructor.
~DataHolder Destructor.
operator= An assignment operator.
operator * Returns the pointer to the object being held.
operator-> Returns the pointer to the object being held.
Get Returns the pointer to the object being held.
Release Releases the ownership right of the object being maintained.

Class Hierarchy

nn::nex::RootObject
  nn::nex::DataHolder

Revision History

2012/01/26
Initial version.

CONFIDENTIAL