qBool FindPersistentGatheringByGatheringId( ProtocolCallContext * pContext, const qList< GatheringID > & gatheringIdList, qList< PersistentGathering > * pPersistentGatheringList );
Name | Description | |
---|---|---|
in | pContext | Call information. |
in | gatheringIdList | List of gathering IDs for persistent gatherings. |
out | pPersistentGatheringList | List of persistent gatherings found in the search. |
Value | Description |
---|---|
true |
Call initialization succeeded. |
false |
Failure. |
Searches for a persistent gathering by gathering ID.
The following results may be returned as a result of asynchronous operation. Pass errors to the Error/EULA applet. This error must be removed during debugging.
QERROR(Core, InvalidArgument)
: The GatheringID
list passed as an argument contained more than 100 entries.
QERROR(RendezVous, GameServerMaintenance)
: This error occurs when the function is called between the GameServerMaintenance
notification event and when game server maintenance takes place.
QERROR(Core, InvalidArgment)
to QERROR(Core, InvalidArgument)
and QERROR(Core, GameServerMaintenance)
to QERROR(RendezVous, GameServerMaintenance)
in the description.
QERROR(Core, GameServerMaintenance)
is returned when the function is called between the GameServerMaintenance
notification event and when game server maintenance takes place.
CONFIDENTIAL