The frame marking functionality allows for the placing of frame data when looking at the profile data in the GUI. More...
Functions | |
void | nnprofRecordTopMainLoop (void) |
This function will place a marker in the profile buffer indicating the top of the game main loop allowing the profiler to detect frames. More... | |
void | nnprofRecordWaitForVBlank (void) |
This function will place a marker in the profile buffer indicating that the application is waiting for VBlank to occur. More... | |
The frame marking functionality allows for the placing of frame data when looking at the profile data in the GUI.