#include <nitro/env.h>
void ENV_SetClass( const char* className );
className | The class name. |
None.
Specifies the class name to be supplemented when the class name is omitted in the argument of the function that require resource name.
For example:
ENV_SetClass( "MYCLASS" );
n = ENV_GetU32( ".U32VALUE" );
will be the same as
n = ENV_GetU32( "MYCLASS.U32VALUE" );
ENV_Init, ENV_Get*, ENV_GetType, ENV_GetSize
08/16/2005 Initial version.